Adelard Goltorah, Male Half-Elf [Permalink]
Personal [hide]
Description: This dark-skinned male is wearing the road beaten gear of a warrior. He is tall, broad shouldered and powerfully built. He has dyed his greying red hair a little too much giving a sharp red color. His brown eyes dart from person to person to random spaces in the air.
Personality: He never swears and excessively uses polite adverbs when speaking. He plays an instrument quite well.
History: Born in the west to a Mercenary, Adelard learned a great deal about his father's area of expertise. His father took him hunting and taught him how to get in the mind of other creatures. He has achieved small success as a Mercenary.
Motivation: Balancing his hectic life and new Mercenary responsibilities is difficult; and he has passion for adventuring and risk
Ideals: Fighting, Optimist, Artistic. Bonds: Job, Nature, Adventurer. Occupation: Mercenary
Voice: French accent
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 190 gp.
Anverth Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears dark leathers with embroidery. His hair is greying and his face has many wrinkles. His brown unseeing eyes seem to look past you.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: His father raised him in a mountain cabin. Anverth liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Fighting. Flaws: Disease, Emotional. Bonds: Poor, Nature. Occupation: Hunter
Voice: Spits and sputters
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 3000 cp.
Jarana Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears very tight pants and wife beaters, though occasionally she sports a grey coat. Her hair is cut close to her head. Her eyes are brown and beady.
Personality: A deeply religious woman she believes everything happens for a reason. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Jarana was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Through the years after Jarana was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Jarana's mother didn't care for her much, and the feeling was mutual. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and she is compelled to act according to her religious beliefs
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Religious, Poor. Occupation: Mortician
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 18 (+4) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 140 gp.
Broce Folkor, Male Gnome [Permalink]
Personal [hide]
Description: He is dressed in an above average manner, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'5" when asserting himself. He wears his hair in dreadlocks. This gray eyed westerner is not easily forgotten.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He works hard and plays hard.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Meet up once more with his childhood friend.
Ideals: Gifted. Flaws: Disease, Hedonist. Bonds: Attractive. Occupation: Doctor
Voice: Soft and melodious
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 41 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 17 (+3) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Ignan, Druidic
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +4
Possessions: 600 gp.
Watson Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy blonde stubble. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a hunchback. His tied-back hair is blonde. His blue eyes lackadaisically let the world flow into them.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His necromantic abilities were realized during a raid on his village. He ran away from his former home and has been making his living as a Weaver for the past few years.
Motivation: Sabotage a competitor.
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Job. Occupation: Weaver
Voice: Raspy
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 40 gp. Eye agate (15 gp).
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