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NPC Generator

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Advanced [show]


Zogdûsh Jacobs, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white collared shirt and blue pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He carries with him a set of hammers on his belt, each one with a jet on the hilt. With bright red hair and a scraggly beard. He wears a mask on his face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He also is a firm believer in the manly ideal.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Architect father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world; and to get a good night's sleep

Ideals: Fighting, Philantrophist. Flaws: Impulsive, Disease, Insomniac. Occupation: Butcher

Voice: pre-pubescent

Attributes [hide]

Zogdûsh Jacobs, Male Half-Orc Bard 2
Medium (5'2") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 13 (+1)12 (+1) 15 (+2)12 (+1)
Skills History +3, Survival +4
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 380 gp. Jet (140 gp).


Social Check DCs


Dayereth Raethran, Male Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears a tan coat over a black low-cut shirt, and a deerstalker hat upon his head. He has a hunchback. He has a very tight haircut. His face is covered beneath a completely black helmet.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Dayereth is combative with any and all who dare try his patience in the slightest.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Dayereth took refuge in the old dungeon and found the beat up dagger and armor he uses now. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Balancing his hectic life and new Bounty Hunter responsibilities is difficult.

Ideals: Disciplined, Justice, Artistic. Flaws: Ugly. Occupation: Bounty Hunter

Voice: Forgets to breathe while speaking

Attributes [hide]

Dayereth Raethran, Male Elf Ranger 2
Medium (5'4") Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)11 (+0) 14 (+2)15 (+2)
Skills Nature +2, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1000 cp.


Social Check DCs


Gormogord TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is typically in his Mortician uniform. With a patchy auburn beard and wild auburn hair. His amber eyes lackadaisically let the world flow into them.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mortician arts, while his mother instructed him in etiquette, music and courtly manner. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Gormogord and his spouse have recently divorced.

Motivation: He feels threatened by others.

Ideals: Athletic. Flaws: Antagonistic, Fearful. Bonds: Job, Rich. Occupation: Mortician

Voice: Shortens vowels

Attributes [hide]

Gormogord TellPenny, Male Halfling Bard 1
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)11 (+0) 13 (+1)15 (+2)
Skills History +2, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: Coral (100 gp).


Social Check DCs


Diesa Trollbleeder, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she tends to wear a brown poncho over her likewise colored trousers and shirt. Her golden hair is singed and shortened. She wears an eyepatch.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born in the east, but her parents moved at a very young age to the south. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She left for the east, certain she would find work there.

Motivation: To unite with her sister.

Ideals: Joker. Flaws: Ugly. Bonds: Guardian, Immigrant, Family. Occupation: Adventurer

Voice: Italian accent

Attributes [hide]

Diesa Trollbleeder, Female Dwarf Paladin 2
Medium (3'10") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)12 (+1) 13 (+1)7 (-2)
Skills Acrobatics +3, Investigation +3
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 60 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Naivara Wasanthi, Female Elf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a blue shirt with thin brown vertical stripes and violet pants. Her chestnut hair is heavily combed to the left. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: She was born to a criminal king-pin and mafia family Naivara was born on a far southern plains where she grew up under the tutelage of her father, an expert Junk Dealer. She used her abilities to trick people and travel the world for free.

Motivation: She is a bit of a kleptomaniac; and she wants revenge against goblins

Ideals: Persistence. Bonds: Attractive, Enemies, Criminal record, Immigrant. Occupation: Junk Dealer

Voice: Low and grunting

Attributes [hide]

Naivara Wasanthi, Female Elf Monk 3
Medium (4'7") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)16 (+3) 10 (+0)16 (+3)
Skills Intimidation +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven, Draconic, Orc, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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