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Advanced [show]


Olivia Brushgather, Female Halfling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she does not wear sleeves and tends to eschew shirts when she can avoid it. With bright blonde hair. She has a tattooed face.

Personality: She hates Halflings with a passion. As such she is filled with self loathing. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Her mother raised her in a mountain cabin. When money was particularly tight she was walking through alleys when she overheard a Laborer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To prove her worth to the world; and she uses money and sex appeal to get what she needs

Flaws: Racist, Impulsive. Bonds: Nature, Poor. Occupation: Laborer

Voice: Whispers

Attributes [hide]

Olivia Brushgather, Female Halfling Rogue 1
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)17 (+3) 10 (+0)10 (+0)
Skills Animal Handling +2, Nature +5
Senses Passive Perception 10
Languages Common, Halfling, Giant, Elven, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 120 gp. Red-brown spinel (100 gp).


Social Check DCs


Oblar Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a fancy white suit. His hair is red and curly. This blue eyed easterner is not easily forgotten.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Sold as a small child to a slaver, Oblar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Brilliant and gifted he never wanted to apply himself. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Flaws: Selfish, Impulsive. Bonds: Attractive, Mentor. Occupation: Sage

Voice: French accent

Attributes [hide]

Oblar Sunmeadow, Male Halfling Druid 1
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)16 (+3) 18 (+4)15 (+2)
Skills Medicine +6, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Halfling, Aquan, Ignan, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 800 sp. 3 Acid flasks.


Social Check DCs


Beleth Vice, Female Tiefling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She sports black clothing, slightly heavier than average wear. She has brown hair. She is very pretty but has cold, dead eyes.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Animals are drawn to her, and she is able to talk to them.

History: From birth she was tutored by a cruel and relentless mentor. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Body Guard work with an outfit from a few towns over. Body Guard work suited her well, and with each successful project, she earned more gold and more respect from her peers. She was granted necromantic powers by her dying brother.

Motivation: Expand her business.

Ideals: Disciplined, Gifted. Bonds: Attractive, Mentor, Job. Occupation: Body Guard

Voice: Smooth and feminine

Attributes [hide]

Beleth Vice, Female Tiefling Monk 2
Medium (4'11") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 8 (-1)16 (+3) 13 (+1)17 (+3)
Skills Arcana +5, Athletics +5
Senses Passive Perception 11
Languages Common, Goblin, Druidic, Ignan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +5

Possessions: 1 Half-Plate.


Social Check DCs


Gimble Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a blue and grey robe with the hood down. His brown hair is heavily combed to the right. His eyes are gray and catlike.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Animals are drawn to him, and he is able to talk to them.

History: Born to a pair of adventurers, Gimble grew up listening to his mother's many stories. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gimble grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gimble. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Insomniac. Bonds: Adventurer, Criminal record, Job. Occupation: Barber

Voice: Soft and mumbly

Attributes [hide]

Gimble Fiddlefen, Male Gnome Cleric 1
Small (3'8") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)12 (+1) 16 (+3)12 (+1)
Skills Insight +5, Investigation +3
Senses Passive Perception 13
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 600 sp.


Social Check DCs


Delg Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is chestnut and very short. His skin is flawless and his gray eyes scan people very quickly.

Personality: Prone to second guessing himself, he comes off as nervous. He has a minor phobia of water and hates getting wet.

History: He served in the navy to pay for his family's outstanding loans. When money was particularly tight he was walking through alleys when he overheard a Jeweler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is terrified, and will act out of fear; and he wants nothing more than to rejoin the army

Flaws: Shy, Fearful. Bonds: Poor, Attractive, Military. Occupation: Jeweler

Voice: Prounounces S like Z

Attributes [hide]

Delg Fallack, Male Dwarf Aristocrat 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)13 (+1) 17 (+3)8 (-1)
Skills Deception +1, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs

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