Caelynn Iathrana, Female Elf [Permalink]
Personal [hide]
Description: A 4'11" eastern woman, she wears a robe, a symbol of strength around her neck, and a mace on her belt. She has no hair. Her thin eyebrows rest above her beady green eyes.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was born on a small isolated farm. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To share knowledge with the world.
Ideals: Fighting. Flaws: Ugly, Shy, Antagonistic. Bonds: Nature. Occupation: Glassblower
Voice: Sore throat, cough
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 40 gp.
Art Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior. She is bristling with hidden weapons, mostly warhammers and nunchakus. Her white fur is smooth and relatively long. Her face is scarred and worn.
Personality: She is a hateful person. She taunts others and blames them for her problems. She takes great joy in being the best Courier in town.
History: She was born in the west. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Courier. Recently she has begun working with bootleggers and crooks.
Motivation: She is unsatisfied with her job.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Job, Immigrant. Occupation: Courier
Voice: Booming voice
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Evil (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 16 (+3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnoll, Gnome, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Vani High-hill, Female Halfling [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a red cloak and cross-gartered grey stockings. Her red hair is lengthy and is close to two feet long. Her fierce green eyes like to dwell on things.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Vani lived on a farm with her mother, near the main road leading to a nearby town. She was an apprentice working in her mother's forge. She now owns her own business.
Motivation: Her religion dominates her actions; and balancing her hectic life and new sculptor responsibilities is difficult
Ideals: Justice. Flaws: Fearful. Bonds: Family, Job, Religious. Occupation: Sculptor
Voice: American accent
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 14 (+2) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Undercommon, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Watson Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a glaive, but if one is not available he will default to his scimitar. He has auburn hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Around other people he will do his best to conceal his emotions and appear jolly.
History: When he was but 7 years old his parents immigrated from the south. A few years later when the east was not economically sound they moved to his current location. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Flaws: Antagonistic, Shy. Bonds: Attractive, Immigrant. Occupation: Carter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 12 (+1) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 60 gp.
Frouse Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is wearing colorful clothing, dressed as a Marshal. His white hair and beard is wavy and long. His skin is flawless and his green eyes scan people very quickly.
Personality: He has always had a great fascination with Tabaxi culture. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Frouse is combative with any and all who dare try his patience in the slightest.
History: He was born on a small isolated farm. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He desires power and/or immortality; and he has decided he is irredeemable
Ideals: Justice. Flaws: Racist. Bonds: Attractive, Nature, Criminal record, Adventurer. Occupation: Marshal
Voice: Dark and ominous
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 46 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 19 (+4) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 100 gp. Embroidered and bejeweled glove (1000 gp). Fire opal pendant on a fine gold chain (400 gp). Sapphire pendant on gold chain (900 gp). 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!