Kilia Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a grey costume with the symbols of strength on her torso. She has moderate length white hair. She wears crescent spectacles with a black brim.
Personality: Always inclined to offer people food she seems plenty friendly. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. A freak accident while working with her Layabout mother left her crippled. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: Seeks redemption.
Ideals: Philantrophist, Artistic. Flaws: Disease. Bonds: Criminal record. Occupation: Barkeep
Voice: Sore throat, cough
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 6000 cp. Chalcedony (70 gp). 1 Masterwork Common Melee.
Nora Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: She is lean but muscular and is dressed in a clean brown cloak covering her clean studded leather. Her hair is red and curly. She has a tattooed face.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She misses her home and complains about the freezing weather, even in summer.
History: Nora was raised in a hard working conservative environment. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She is not mentally stable, and does not behave rationally; and further expansion of business
Ideals: Justice. Flaws: Insane. Bonds: Immigrant, Job, Debt. Occupation: Ploughman
Voice: Scottish accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Aquan, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 100 gp.
Hrathy Thackeray, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a fancy black dress. Her hair is short and auburn. She has gleaming, smiling violet eyes.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. The war was a terrible time for her, and Hrathy does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was raised in a forest tribe. Hrathy liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a sai and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She wants nothing more than to rejoin the army; and her spouse's relatives view her with great suspicion
Ideals: Entrepeneur. Flaws: Shy, Depressed. Bonds: Attractive, Military, Nature. Occupation: Beggar
Voice: Dutch accent
Attributes [hide]
Medium (6'0") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Aquan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: 110 gp. 1 Chain shirt.
Fenriz Bitter, Male Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears an entirely green suit with yellow socks and a vest with buckled shoes. His red hair is kept up in a ponytail inside a top hat. He wears round tiny glasses practically rammed into his face.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is lazy and tries to find solutions quickly.
History: Fenriz was raised in a hard working conservative environment. A freak accident while working with his Jeweler mother left him crippled. He's also a talented Jeweler, but doesn't like to broadcast it.
Motivation: Wishes to resurrect an old love; and expand his business
Ideals: Joker. Flaws: Lazy, Disease. Bonds: Job, In love. Occupation: Assassin
Voice: Slow speaker
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 1 Masterwork manacles. 1 Good lock. 1 Climber’s kit.
Edge Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. He keeps his long lavender fur kept up in a rat tail. He tend to wears goggles to shield his eyes.
Personality: This man loves music and to teach people music more than just about anything. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.
Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his old friends
Ideals: Artistic. Flaws: Insane, Shy. Bonds: Religious. Occupation: Bather
Voice: High pitched, excited
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 16 (+3) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Auran, Aquan
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 5000 cp. Sardonyx (30 gp).
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