Enialis Cithreth, Male Half-Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears tight fighting clothing, which leaves very little to the imagination. His auburn hair is cut short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He never wears the same outfit twice, unless he absolutely has to.
History: Born in the north to a Bricklayer, Enialis learned a great deal about his mother's area of expertise. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Enialis fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Balancing his hectic life and new Bricklayer responsibilities is difficult; and expand his business
Ideals: Fighting, Artistic. Flaws: Fearful. Bonds: Job. Occupation: Bricklayer
Voice: Raspy
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 9 (-1) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 20 gp.
Hecat Mystery, Female Tiefling [Permalink]
Personal [hide]
Description: She is a mite stocky and is wearing a tight black one piece outfit complete with pants, hood, and a cape. She wears her silver hair down. Her black eyes peer out from beneath her top black hat.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was born into a rich family. Her mother was a mechanic, and taught her how to fix just about anything. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature halberd.
Motivation: She's looking for her big break.
Ideals: Persistence. Flaws: Impulsive. Bonds: Attractive, Adventurer, Rich. Occupation: Weaver
Voice: Aggressive tone
Attributes [hide]
Medium (6'3") Tiefling, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 200 gp.
Margery Hart, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She carries a battered flail and tarnished rapier as well. Her hair is greying and her face has many wrinkles. She wears large thick round spectacles.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She enjoys reading and quiet.
History: She was born in a small desert village. When Margery reached her early adolescence her Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She bought a rapier and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She wants nothing more than to rejoin the army; and to share knowledge with the world
Ideals: Fighting, Logical. Bonds: Attractive, Nature, Military. Occupation: Painter
Voice: Nasally tone
Attributes [hide]
Medium (5'2") Half-Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Auran, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 200 gp. 1 Average lock.
Andram Decorum, Male Tiefling [Permalink]
Personal [hide]
Description: This man is very fat, and is generally shirtless and showing off his tattooed chest. His deerstalker hat is riddled with cuts and holes. He has gleaming, smiling black eyes.
Personality: His tongue was cut out and he uses sign language. He receives visions of the future at random moments
History: Born in the west to a Cook, Andram learned a great deal about his father's area of expertise. A freak accident while working with his Sage father left him crippled. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Money/treasure; and wants to open a new tavern
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Job, Enemies, Rich. Occupation: Cook
Voice: Whispers
Attributes [hide]
Medium (5'2") Tiefling, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 270 gp. 1 Masterwork Common Melee.
Shadow In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents. She wears her black fur up. Her blue unseeing eyes seem to look past you.
Personality: Cocky and sure of herself, she believes she is the best Masseuse born in the past three hundred years. Energy wise she seems alert and responsive.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Masseuse arts, while her father instructed her in etiquette, music and courtly manner. A freak accident while working with her Fisher mother left her crippled. She then took over the family business and is one of the better Masseuse for hire.
Motivation: Wants to open a new tavern.
Ideals: Professionalism. Flaws: Disease. Bonds: Attractive, Job, Rich. Occupation: Masseuse
Voice: Low range voice
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 10 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 50 gp.
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Their contribution stands as a beacon of hope for all adventurers!
