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Advanced [show]


Korinn Yarjerit, Female Dragonborn [Permalink]

Personal [hide]

Description: A pudgy woman standing about 6'7" has a big stupid grin on her face most of the time. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her blue crest has been sun bleached extensively. Her gold eyes dart around the room hyper actively observing anyone and anything.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She invites people to come help in her community garden.

History: She is a Maurezhi in disguise. She has chosen to use the inheritance that was left to her frivolously. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To clean up the streets; and she wants to meet her childhood hero

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Rich, Guardian. Occupation: Carter

Voice: Aggressive tone

Attributes [hide]

Korinn Yarjerit, Female Dragonborn Warrior 1
Medium (6'7") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)15 (+2) 12 (+1)15 (+2)
Skills Intimidation +4, Religion +4
Senses Passive Perception 11
Languages Common, Druidic, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Nuraval Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears an entirely brown suit with white socks and a vest with buckled shoes. His hair is black and very short. His half smiles and gray eyes are beguiling and draw you in.

Personality: Cocky and sure of himself, he believes he is the best Animal Trainer born in the past three hundred years. He does not believe in violence as a means to an end. He is a dedicated Animal Trainer but believes his peers are too gung-ho.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Priest, but he was a colossal failure. He has achieved small success as a Animal Trainer.

Motivation: He is compelled to act according to his religious beliefs; and he is unsatisfied with his job

Ideals: Pacifist. Flaws: Disease. Bonds: Attractive, Job, Religious. Occupation: Animal Trainer

Voice: Smoker's lung

Attributes [hide]

Nuraval Brawnanvil, Male Dwarf Cleric 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 19 (+4)13 (+1) 14 (+2)13 (+1)
Skills Acrobatics +3, Investigation +3
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 700 sp. Moonstone (50 gp). Malachite (7 gp). Malachite (7 gp).


Social Check DCs


Norman Dumph, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has moderate length blonde hair. He tend to wears goggles to shield his eyes.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born in the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Norman fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants revenge against illithids

Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Enemies, Immigrant. Occupation: Bookbinder

Voice: Uses sign language

Attributes [hide]

Norman Dumph, Male Human Barbarian 1
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)12 (+1) 14 (+2)12 (+1)
Skills Performance +3, Religion +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 90 gp.


Social Check DCs


Nagrette Blyth, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of the four houses of cards around her neck, and a lance on her belt. Her attire stands in sharp contrast to her lance, which is beautifully polished and possesses an ornate carving of a dagger on it. Her hair is white and curly. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is lazy, self-centered, vain, and jealous.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was taken as a slave by a traveling circus and forced to perform She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is currently in port desperately looking for someone to get her out

Ideals: Fighting, Gifted. Flaws: Ugly, Selfish. Bonds: Slave. Occupation: Fisher

Voice: Cold and demanding tone

Attributes [hide]

Nagrette Blyth, Female Half-Orc Expert 1
Medium (5'8") Half-Orc, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)16 (+3) 12 (+1)12 (+1)
Skills History +5, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Abyssal, Giant, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 60 gp.


Social Check DCs


Greeba Hamilton, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her skin is fair and her fingers are delicate and long. Her red hair is braided into rings. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: Aggressive, abrasive, and angry, Greeba embodies much of what other species detest in the Half-Orcs. Further she is a bit of a stoner and is frequently out of it.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Greeba took refuge in the old dungeon and found the beat up kukri and armor she uses now. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and someone believes her a fraud

Flaws: Antagonistic, Addict, Shy. Bonds: Nature, Enemies. Occupation: Courier

Voice: Russian accent

Attributes [hide]

Greeba Hamilton, Female Half-Orc Barbarian 1
Medium (5'7") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)14 (+2) 12 (+1)9 (-1)
Skills Arcana +4
Senses Passive Perception 11
Languages Common, Orc, Abyssal, Infernal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 5000 cp.


Social Check DCs

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