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Advanced [show]


Spring Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He is renowned for his bright brown suits and hats, and he perpetually has his glaive ready. He sports a flattop fur cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: From birth he was tutored by a cruel and relentless mentor. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. After a long history of fighting, Spring and his spouse have recently divorced.

Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Selfish, Antagonistic. Bonds: Rich, Mentor. Occupation: Doctor

Voice: Relaxed voice

Attributes [hide]

Spring Shore, Male Tabaxi Paladin 2
Medium (6'8") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)9 (-1) 16 (+3)12 (+1)
Skills Athletics +2, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 70 gp. 1 Half-Plate.


Social Check DCs


Marastyr Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: She wears professional attire. She carries with her a set of greatswords, each one with a jet on the hilt. She only wears one on her belt and the other on her back. She wears her hair in dreadlocks. Her amber eyes dart from person to person to random spaces in the air.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born in the north to a Dyer, Marastyr learned a great deal about her father's area of expertise. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She was granted divine powers by her dying sister.

Motivation: Further expansion of business; and obtaining odd cultural elven artifacts is her passion

Ideals: Fighting, Gifted. Bonds: Attractive, Adventurer, Job. Occupation: Dyer

Voice: Complex vocabulary, royal

Attributes [hide]

Marastyr Strakeln, Female Dwarf Commoner 1
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)11 (+0) 15 (+2)9 (-1)
Skills History +2, Religion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 80 gp.


Social Check DCs


Henry Kendal, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner, and he perpetually has his crossbow ready. His golden hair is cut short. He has gleaming, smiling blue eyes.

Personality: Abrasive and pushy, he has a hard time making friends. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born in a small village he learned the ways of the warrior from his mother. He moved out west to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and a rival would like him out of the picture

Ideals: Fighting, Justice. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Guard

Voice: Dutch accent

Attributes [hide]

Henry Kendal, Male Human Warlock 1
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)9 (-1) 10 (+0)16 (+3)
Skills Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 gp. Violet garnet (300 gp).


Social Check DCs


Eleanor Samuel, Female Half-Elf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears tattered old clothes. Her blonde hair is cut short. Her eyes are a pleasant brown.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Tailor arts, while her father instructed her in etiquette, music and courtly manner. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. After a long history of fighting, Eleanor and her spouse have recently divorced.

Motivation: Obtaining odd cultural Gnomish artifacts is her passion.

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Rich. Occupation: Tailor

Voice: Indian accent

Attributes [hide]

Eleanor Samuel, Female Half-Elf Cleric 3
Medium (4'7") Half-Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)15 (+2) 10 (+0)17 (+3)
Skills Animal Handling +2, History +4
Senses Passive Perception 10
Languages Common, Elven, Aquan, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp.


Social Check DCs


Griselda Marlee, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she likes to wear darkened spectacles and heavy clothing, no matter the weather, and is pretty ugly. Her silver hair is unkempt and raggedy. Her face is scarred and worn.

Personality: She likes to make people angry or surprised. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.

History: Born in the south her family was never financially stable. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: To unite with her brother.

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Family. Occupation: Beggar

Voice: Dark and ominous

Attributes [hide]

Griselda Marlee, Female Human Warrior 1
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)15 (+2) 12 (+1)17 (+3)
Skills Stealth +3
Senses Passive Perception 11
Languages Common, Abyssal, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 200 sp.


Social Check DCs

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