Tricking In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a pastel shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them, and he perpetually has his warhammer ready. His red fur is thinning but still full. His fair skin shows little sign of his aristocratic breeding.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He cannot resist a sob story and will often dote over anyone who has one.
History: Tricking was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Like his mother and his sister before him, after school he went straight into learning to become a Sage. He tends to his Sage job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job.
Ideals: Fighting, Philantrophist. Bonds: Attractive, Poor, Job. Occupation: Sage
Voice: Farmer accent
Attributes [hide]
Medium (6'10") Tabaxi, Neutral Good (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 16 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Gnoll, Celestial
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 sp. Chrysoprase (60 gp). Amethyst (60 gp). Sard (60 gp).
Dustin Warwick, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and is dressed in a clean grey cloak covering his clean studded leather. His long red hair reaches down to his waist. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is frequently practicing swordplay.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: Wants to have a good time and be beloved; and he wants nothing more than to rejoin the army
Ideals: Optimist, Logical. Flaws: Insomniac, Insane. Bonds: Military. Occupation: Mercenary
Voice: Dark and ominous
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 12 (+1) | 13 (+1) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 3000 cp. 1 Masterwork Heavy steel shield.
Susannah Kemmerer, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She carries a battered lance and tarnished morningstar as well. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. She is very pretty but has cold, dead eyes.
Personality: Her tongue was cut out and she uses sign language. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She is a Doppelganger in disguise. Cursed with vampirism at a very young age, Susannah has worked very hard to control her curse. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature morningstar.
Motivation: She wants to meet her childhood hero; and to reunite with her old friends
Ideals: Fighting, Justice. Flaws: Disease. Bonds: Adventurer, Attractive. Occupation: Tanner
Voice: Italian accent
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 140 gp. Sard (20 gp).
Jak High-hill, Male Halfling [Permalink]
Personal [hide]
Description: This man wears red painted combat armor at almost all times. He has a penchant for wearing a ring with an oversized amber on his right hand. He wears his hair in dreadlocks. He wears large thick round spectacles.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. When he's not drinking or sleeping the drinks off, he's doing singing.
History: He comes from a rich eastern family. He found a children's book about a Halfling Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and a need for knowledge about a nearby landmark
Ideals: Artistic. Flaws: Shy. Bonds: Rich, Adventurer. Occupation: Blacksmith
Voice: Aggressive tone
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 17 (+3) | 17 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Sylvan, Celestial
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Gorbundus Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears rags and sports a simple walking cane. His crest is scarlet and curly. His eyes are likewise red.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born several months after his father was called into army service. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He was granted divine powers by his dying brother.
Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends
Ideals: Optimist, Gifted. Bonds: Poor, Attractive, Adventurer, Military. Occupation: Bounty Hunter
Voice: Dutch accent
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 300 sp.
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Their contribution stands as a beacon of hope for all adventurers!