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Advanced [show]


Seere Soft, Female Tiefling [Permalink]

Personal [hide]

Description: This tall, slender woman wears light armors faded through time and improper care. She has styled her blue hair well, parting it to the right. Her eyes are likewise silver. Her teeth are yellowed and unaligned.

Personality: She will rave to anyone who will listen. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: A powerful wizard made her what she is. A gypsy cursed her at a young age, leading to her ugly appearance. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and to prove her worth to the world

Flaws: Ugly, Insane, Impulsive. Bonds: Mentor. Occupation: Shipwright

Voice: Irish accent

Attributes [hide]

Seere Soft, Female Tiefling Cleric 1
Medium (4'11") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)15 (+2) 15 (+2)15 (+2)
Skills Arcana +4, Perception +4
Senses Passive Perception 14
Languages Common, Ignan, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 2000 cp. 1 Masterwork Heavy steel shield.


Social Check DCs


Naamah Dodge, Female Tiefling [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. Her blue hair is smooth and relatively long. Her red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Naamah wants to be seen as a stoic, levelheaded, noble Druid, so she tries to act the part. She does a good job, for the most part... She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: She was born on a small isolated farm. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She bought a nunchaku and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Disciplined. Bonds: Attractive, Immigrant, Nature, Family, Rich. Occupation: Spy

Voice: Whispers

Attributes [hide]

Naamah Dodge, Female Tiefling Druid 2
Medium (4'11") Tiefling, True Neutral (CR 2)
Armor Class 9
Hit Points 21 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)13 (+1) 13 (+1)19 (+4)
Skills Deception +6, Investigation +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 270 gp.


Social Check DCs


Tenena Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her blonde hair is braided into rings. Her eyes are a pleasant amber.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She does not believe in violence as a means to an end. She is a dedicated Soapmaker but believes her peers are too gung-ho.

History: The child of a Engraver, who enjoyed hunting, Tenena was taken on many hunting expeditions. She took every job she could get her hands on, but the opportunities for Gnomes in the south were limited. Some 8 years later her spouse died after the birth of her daughter. Heartbroken, Tenena never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: Many gnolls want her driven away; and wishes to resurrect an old love

Ideals: Pacifist. Bonds: Immigrant, Attractive, Nature, In love, Enemies. Occupation: Soapmaker

Voice: Posh accent

Attributes [hide]

Tenena Wildwander, Female Gnome Adept 2
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 19 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 19 (+4)16 (+3) 9 (-1)14 (+2)
Skills Acrobatics +4, Animal Handling +1
Senses Passive Perception 9
Languages Common, Gnome, Halfling, Undercommon, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 310 gp.


Social Check DCs


Gunnloda Brazzik, Female Dwarf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She likes to wear grey tank tops with red skirt. She has a long golden ponytail with little hanging trinkets. Her face is scarred and worn.

Personality: Gunnloda hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She also has developed a complete distrust of the Map Maker profession.

History: She was born to loving parents in a slum to the north. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Armorer work with an outfit from a few towns over. Armorer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and she'd like to take her coworkers down a peg

Ideals: Athletic, Artistic. Flaws: Ugly. Bonds: Job, Poor. Occupation: Armorer

Voice: Can't modulate volume

Attributes [hide]

Gunnloda Brazzik, Female Dwarf Warlock 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)12 (+1) 9 (-1)6 (-2)
Skills Insight +1, Persuasion +0
Senses Passive Perception 9
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 240 gp. Citrine (40 gp). Blue sapphire (600 gp). Chrysoberyl (70 gp).


Social Check DCs


Hunter Conway, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears just a grey suit. He has moderate length black hair. He has several tiny emerald earrings on each ear.

Personality: He is irascible and easily irritated. He invites people to come help in his community garden.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He now spends his time doing works of charity.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Family, Enemies. Occupation: Spy

Voice: Strong lisp

Attributes [hide]

Hunter Conway, Male Human Aristocrat 1
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)10 (+0) 12 (+1)16 (+3)
Skills Athletics +4, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +1

Possessions: 40 gp. Brown-green garnet (120 gp). 1 Banded mail.


Social Check DCs

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