Gillyd Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. Her blonde hair has been sun bleached extensively. Her eyes, though not visible through her cowl, are gray.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She also is a firm believer in the womanly ideal.
History: She was raised in a white middle class family as the only child. She was taken as a slave by a traveling circus and forced to perform She guards a vault combo very seriously as well as the key needed to open it.
Motivation: To find somewhere to settle down.
Flaws: Ugly, Mundane, Impulsive, Secretive. Bonds: Slave. Occupation: Engraver
Voice: Nasally tone
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 17 (+3) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 600 sp. Jet (130 gp).
Cimer Covert, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He has a moderate pudge and is not very fit. His hair, while still mostly white, has prominent grey streaks. His silver eyes dart around the room hyper actively observing anyone and anything.
Personality: He will rave to anyone who will listen. Energy wise he seems alert and responsive.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: His religion dominates his actions; and several ex partners dislike his way of doing things and want revenge
Ideals: Professionalism. Flaws: Insane. Bonds: Attractive, Religious, Enemies. Occupation: Map Maker
Voice: Australian accent
Attributes [hide]
Medium (5'3") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Alexandrite (500 gp). Moss agate (10 gp). Chalcedony (50 gp). 3 Antitoxin. 3 Holy water. 2 Tanglefoot bags.
Silgre Beckwith, Female Half-Orc [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She usually wears her white robe and has her nunchaku always slung over her shoulder. Her chestnut hair is thinning but still full. Her skin is flawless and her amber eyes scan people very quickly.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Flattery will make her almost putty in your hands.
History: She was born into a rich family. Brilliant and gifted she never wanted to apply herself. She was granted necromantic powers by her dying sister.
Motivation: She is greedy; and money/treasure
Ideals: Philantrophist, Gifted. Flaws: Selfish. Bonds: Attractive, Rich. Occupation: Carter
Voice: Raspy
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 15
Languages Common, Orc, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 200 sp. Large well-done wool tapestry (200 gp).
Doudra Xephyrbahnor, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a shirt that is too small, which lets her gut show, with a ratty black coat over it. She wears a broad hat to cover her moderate length copper crest. Her eyes are red and catlike.
Personality: She will rave to anyone who will listen. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Born to a poor family in the city she treasured whatever gifts she got. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She ran away from her former home and has been making her living as a Shoemaker for the past few years.
Motivation: She is unsatisfied with her job.
Flaws: Ugly, Insane. Bonds: Job, Poor, Family. Occupation: Shoemaker
Voice: Mousy voice
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Terran, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp. Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp). 4 Acid flasks.
Heather Carlisle, Female Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She has the majority of her body covered in plate. With bright brown hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is content.
Ideals: Joker. Flaws: Terse, Mundane, Insane. Occupation: Healer
Voice: Slow speaker
Attributes [hide]
Medium (4'7") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 pp. Coral (120 gp). 1 Masterwork Uncommon Weapon.
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