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Advanced [show]


Sarah Preston, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and is wearing a long, brown cloak. Her hair is short and silver. She is very pretty but has cold, dead eyes.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born in a small village she learned the ways of the warrior from her mother. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has a rivalry with the Church that dominates her actions; and nothing but the best is good enough for her

Ideals: Impeccable, Fighting. Bonds: Attractive, Religious, Nature. Occupation: Stableman

Voice: Speaks with back of mouth

Attributes [hide]

Sarah Preston, Female Human Druid 1
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)12 (+1) 13 (+1)15 (+2)
Skills Intimidation +4, Investigation +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 140 gp.


Social Check DCs


Beast In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She dresses in brown turtlenecks beneath a pastel coat with brown slacks. She has gray fur. Her eyes are hazel and she is always smoking a pipe.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She would rather hide behind her crafts than deal with other people.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She is currently in port desperately looking for someone to get her out; and wants her loneliness to end

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Slave, Mentor. Occupation: Sculptor

Voice: Strong lisp

Attributes [hide]

Beast In the Morning, Female Tabaxi Barbarian 3
Medium (6'1") Tabaxi, Lawful Evil (CR 3)
Armor Class 10
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)13 (+1) 12 (+1)12 (+1)
Skills Nature +3, Survival +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Tawna Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: She wears a red shirt with thin grey vertical stripes and yellow pants. Her blonde hair is braided into rings. Her amber eyes peer out from beneath her feathered red hat.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Born in a small village she learned the ways of the warrior from her mother. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature axe.

Motivation: Wants to have a good time and be beloved; and to reunite with her old friends

Ideals: Fighting, Optimist. Flaws: Insomniac. Bonds: Has a crush, Adventurer. Occupation: Assassin

Voice: Forgets to breathe while speaking

Attributes [hide]

Tawna Strongbones, Female Halfling Warlock 1
Small (3'1") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)12 (+1) 15 (+2)14 (+2)
Skills Insight +4, Nature +3
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 1 Banded mail.


Social Check DCs


Andram Rage, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 6'9", this man wears a black shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. His black hair is matted, messy, and big. He is baby faced.

Personality: A skeptical and narcissistic man, Andram's first love is himself. His second love is also himself. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Andram grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Andram. He is untrained/undisciplined, which makes him dangerous.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Ugly, Insane, Disease. Bonds: Criminal record. Occupation: Barkeep

Voice: Mousy voice

Attributes [hide]

Andram Rage, Male Tiefling Aristocrat 3
Medium (6'9") Tiefling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)13 (+1) 10 (+0)15 (+2)
Skills Persuasion +4, Religion +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Obsidian (13 gp). Bloodstone (30 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Ella Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan collared shirt and grey skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. Her golden hair is kept up in a ponytail inside a top hat. Her eyes are green.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Ella lived on a farm with her father, near the main road leading to a nearby town. Ella abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Regain custody of her son; and her name or reputation has been wronged in the past by giants, and she desires to right it

Ideals: Joker. Bonds: Job, Family, Adventurer, Enemies. Occupation: Assassin

Voice: Spits and sputters

Attributes [hide]

Ella Raulnor, Female Gnome Barbarian 1
Small (3'4") Gnome, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)14 (+2) 13 (+1)15 (+2)
Skills Intimidation +4, Religion +4
Senses Passive Perception 11
Languages Common, Gnome, Orc, Terran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 130 gp.


Social Check DCs

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