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Advanced [show]


Skak Thorpe, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears suspenders and black workpants. His shirt is violet, and he wears a heavy black leather apron most of the time. His auburn hair is knotted and matted. His violet eyes lackadaisically let the world flow into them.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born in a small desert village. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He became a Fortune-teller soon after.

Motivation: Nothing but the best is good enough for him; and further expansion of business

Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Nature, Job. Occupation: Fortune-teller

Voice: Australian accent

Attributes [hide]

Skak Thorpe, Male Half-Orc Adept 2
Medium (5'9") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)14 (+2) 15 (+2)12 (+1)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 12
Languages Common, Orc, Abyssal, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 8000 cp.


Social Check DCs


Hecat Scorn, Female Tiefling [Permalink]

Personal [hide]

Description: She is lean but muscular and is wearing a long, green cloak. Her silver hair is smooth and relatively long. Her white eyes are slightly larger than normal.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is an amazing painter.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her psionic abilities were realized during a raid on her village. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants a kiss; and she's in love

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Immigrant, Has a crush. Occupation: Brewer

Voice: Irish accent

Attributes [hide]

Hecat Scorn, Female Tiefling Wizard 2
Medium (4'10") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)13 (+1) 11 (+0)12 (+1)
Skills Deception +3, Perception +2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 290 gp. 1 Masterwork Light wooden shield.


Social Check DCs


Beleth Frailty, Female Tiefling [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady, and she perpetually has her shortbow ready. She has done her best to style her dark red hair to look like a famous performer. She is missing an eye and her face is severely sunburned. Her one remaining eye shines white.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is able to make almost anything out of random pieces of junk.

History: She was born a particularly ugly child, much to the horror of her parents. After coming to the age of reason, Beleth took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Priest

Voice: Puts emphasis on the wrong words

Attributes [hide]

Beleth Frailty, Female Tiefling Rogue 1
Medium (5'4") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)10 (+0) 17 (+3)14 (+2)
Skills Insight +5, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 5000 cp.


Social Check DCs


Ronk Marley, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a fancy black suit. His hair, while still mostly golden, has prominent grey streaks. He has gleaming, smiling gray eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Hunter and found it very stressful. He ran away from his former home and has been making his living as a Hunter for the past few years.

Motivation: To share knowledge with the world; and to be a shipwright again

Ideals: Logical. Flaws: Shy, Addict, Disease. Bonds: Attractive, Job. Occupation: Hunter

Voice: Middle-eastern accent

Attributes [hide]

Ronk Marley, Male Half-Orc Monk 2
Medium (6'8") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)12 (+1) 14 (+2)6 (-2) 12 (+1)11 (+0)
Skills Stealth +3
Senses Passive Perception 11
Languages Orc
Attacks Melee +7 / 1d6+5, Ranged +3 / 1d6+1, Grapple +5

Possessions: Zircon (60 gp). Black pearl (300 gp). Violet garnet (300 gp).


Social Check DCs


Uraim Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears suspenders and grey workpants. His shirt is blue, and he wears a heavy grey leather apron most of the time. He has a small bristly mustache and wavy golden hair. His ears are large.

Personality: A deeply religious man he believes everything happens for a reason. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Uraim has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is wracked by social anxiety.

Flaws: Ugly, Fearful, Disease, Insomniac. Bonds: Religious. Occupation: Miner

Voice: Speaks fast with a slight lisp

Attributes [hide]

Uraim Dankil, Male Dwarf Expert 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)13 (+1) 18 (+4)10 (+0)
Skills Intimidation +2, Stealth +2
Senses Passive Perception 14
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 60 gp. Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs

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