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Advanced [show]


Tippletoe Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She carries with her a set of bows on her belt, each one with a emerald on the hilt. She keeps her chestnut hair in a pixie cut. Her eyes are amber and she is always smoking a pipe.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Tippletoe was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has since lost track of the people in her past.

Motivation: Her spouse's relatives view her with great suspicion; and find a way to reverse the transformation of her sister

Ideals: Fighting. Flaws: Antagonistic. Bonds: Religious, Poor, Family. Occupation: Glassblower

Voice: Rhymes sentences (sorry)

Attributes [hide]

Tippletoe Fiddlefen, Female Gnome Rogue 3
Small (3'1") Gnome, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)12 (+1) 13 (+1)14 (+2)
Skills Deception +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 1 Masterwork Thieves’ tools. 1 Masterwork Artisan’s tools.


Social Check DCs


Kerkad Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: He likes to wear black tank tops with tan pants. He carries with him a set of bows on his belt, each one with a emerald on the hilt. His crest is black and very short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He comes from a rich northern family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Family, Rich. Occupation: Priest

Voice: Scottish accent

Attributes [hide]

Kerkad Mohradyllion, Male Dragonborn Adept 2
Medium (6'6") Dragonborn, Neutral Good (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)12 (+1) 12 (+1)12 (+1)
Skills Persuasion +3, Religion +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 170 gp.


Social Check DCs


Flask Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: This eastern man usually wears his brown robe and has his warhammer always slung over his shoulder. His clothes are grease stained in places. His fur is red and very short. His green unseeing eyes seem to look past you.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: The child of eastern immigrants he idolized his mother. Flask abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He moves from town to town, unable to find a place to settle.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Optimist. Flaws: Disease. Bonds: Poor, Immigrant, Adventurer. Occupation: Healer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Flask Of Ivory, Male Tabaxi Expert 2
Medium (5'5") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)13 (+1) 13 (+1)18 (+4)
Skills History +3, Survival +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1600 sp.


Social Check DCs


Marastyr Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: This woman stands a little under 4'1" and is a bit bulky. She is very muscular particularly in the legs. She wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her golden hair is kept up in a ponytail inside a feathered hat. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Marastyr was raised in a hard working conservative environment. She was an apprentice working in her mother's forge. She has worked as a Fortune-teller like her mother before her.

Motivation: To be a Adventurer again; and expand her business

Ideals: Disciplined. Flaws: Insane. Bonds: Poor, In love, Job. Occupation: Fortune-teller

Voice: Spanish accent

Attributes [hide]

Marastyr Strakeln, Female Dwarf Rogue 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)13 (+1) 13 (+1)14 (+2)
Skills Athletics +2, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +3

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Quick Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown armored body suit, with a simple yellow line shooting up and back down. He has wavy orange fur. His amber unseeing eyes seem to look past you.

Personality: Prone to second guessing himself, he comes off as nervous. A true patriot, Quick would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Cursed with lycanthropy at a very young age, Quick has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army; and money/treasure

Ideals: Artistic. Flaws: Disease, Shy. Bonds: Military. Occupation: Brewer

Voice: Posh accent

Attributes [hide]

Quick Candle, Male Tabaxi Wizard 2
Medium (6'1") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 18 (+4)11 (+0) 9 (-1)16 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1500 sp.


Social Check DCs

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