Ethereal Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Jeweler. She carries with her a set of glaives, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. She wears a deerstalker hat to cover her moderate length orange fur. She is missing an eye and her face is severely sunburned. Her one remaining eye shines yellow.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was born in the east, but her parents moved at a very young age to the west. She helped her mother out around the business and became quite the natural. She has set out to sabotage the competition.
Motivation: Sabotage a competitor.
Ideals: Fighting. Flaws: Ugly, Shy, Forgetful. Bonds: Immigrant, Job. Occupation: Jeweler
Voice: Eastern European accent
Attributes [hide]
Medium (4'9") Tabaxi, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 8 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 26000 sp. Onyx (50 gp). Aquamarine (1200 gp). Red garnet (70 gp).
Numba Welber, Female Gnome [Permalink]
Personal [hide]
Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She carries with her a set of flails on her belt, each one with a opal on the hilt. Her white hair is matted, messy, and big. Her fierce amber eyes like to dwell on things.
Personality: She hates giants. She views them as having robbed her home of its proper glory. As long as the job gets done she does not care how it got done.
History: Born in a small village she learned the ways of the warrior from her mother. Her parents were killed by giants in a raid when she was still a young child. The giants captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. Days after completing her studies, news broke out that her hometown was attacked by giants. Numba was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.
Motivation: Many giants want her driven away.
Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Enemies. Occupation: Ruler
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'0") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 390 gp. 1 Masterwork Artisan’s tools.
Alice Wellington, Female Human [Permalink]
Personal [hide]
Description: She wears long strands of topaz and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and carries bastard swords. Her hair is cut close to her head. Her green eyes dart from person to person to random spaces in the air.
Personality: Alice hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. Alice is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Her mother raised her in a mountain cabin. She struck it rich when she found rare goods in large quantities. By chance she met her brother recently and the two have been together since.
Motivation: Marry her brother to traveling adventurers; and money/treasure
Ideals: Fighting, Artistic. Bonds: Rich, Family, Nature. Occupation: Server
Voice: Voice breaks
Attributes [hide]
Medium (4'9") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp.
Shifting Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a brown collared shirt and white skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt. Her white fur is matted, messy, and big. She wears a mask on her face.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now spends her time doing works of charity.
Motivation: She is content.
Ideals: Philantrophist, Fighting. Flaws: Ugly, Mundane. Bonds: Rich. Occupation: Cartwright
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'0") Tabaxi, True Neutral (CR 5)
Armor Class 14
Hit Points 37 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 12 (+1) | 16 (+3) | 16 (+3) | 20 (+5) |
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Auran
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Brown-green garnet (160 gp). Alexandrite (1200 gp). Sard (20 gp).
Bethrynna Dalanthan, Female Elf [Permalink]
Personal [hide]
Description: This southern woman tends to wear a large tan jacket. Her clothes are grease stained in places. Her red hair is braided into rings. Her ears are large.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She uses divination through singing.
History: She was born in the south. While studying, she fell in love. They married and had a daughter. She left for the south, certain she would find work there.
Motivation: Her relatives are trying to arrange a marriage; and wishes to resurrect an old love
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Poor, Immigrant, In love. Occupation: Priest
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!