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Advanced [show]


Irann Amakiir, Female Elf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She has wavy red hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: Eccentric and domineering, Irann will drive conversation. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She struck it rich when she found rare goods in large quantities. She has built up a small fortune and can afford her own way.

Motivation: She is greedy.

Ideals: Athletic, Extrovert. Flaws: Ugly. Bonds: Slave, Rich. Occupation: Assassin

Voice: Posh accent

Attributes [hide]

Irann Amakiir, Female Elf Aristocrat 1
Medium (4'7") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)17 (+3) 18 (+4)11 (+0)
Skills Arcana +5, Persuasion +2
Senses Passive Perception 14
Languages Common, Elven, Orc, Terran, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Pyra Mercy, Female Tiefling [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She carries with her a set of lances, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. Her hair is red and curly. She tend to wears goggles to shield her eyes.

Personality: She exudes charisma. She is a tour de force of persuasion. She also is a firm believer in the womanly ideal.

History: When she was but 5 years old her parents immigrated from the east. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Pyra took refuge in the large cave and found the beat up lance and armor she uses now. She left for the east, certain she would find work there.

Motivation: To prove her worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Immigrant, Nature. Occupation: Ploughman

Voice: Speaks in third person

Attributes [hide]

Pyra Mercy, Female Tiefling Paladin 3
Medium (4'11") Tiefling, True Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)12 (+1) 10 (+0)17 (+3)
Skills Investigation +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 200 gp.


Social Check DCs


Halander TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: This southern man very much looks the part of a Barrister. His clothes are grease stained in places. His chestnut hair is braided into rings. His eyes are brown and catlike.

Personality: He is a hateful person. He taunts others and blames them for his problems. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His parents moved while he was still in utero so he is the first generation to be born here. Halander was born on a far southern island where he grew up under the tutelage of his mother, an expert Barrister. He moves from town to town, unable to find a place to settle.

Motivation: Further expansion of business; and wants to open a new tavern

Flaws: Antagonistic, Hedonist. Bonds: Job, Poor, Immigrant. Occupation: Barrister

Voice: Squeaky

Attributes [hide]

Halander TellPenny, Male Halfling Cleric 1
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)12 (+1) 12 (+1)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 6000 cp.


Social Check DCs


Tricking Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: She usually wears her pastel robe and has her shortbow always slung over her shoulder. She wears a Stetson hat to hide her balding. She has copper eyes.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is able to make almost anything out of random pieces of junk.

History: She was born in the east, but her parents moved at a very young age to the north. Tricking was born on a far eastern island where she grew up under the tutelage of her mother, an expert Architect. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She's attracted to the PC; and she has a crush on the local junk dealer

Ideals: Optimist, Gifted. Flaws: Mundane. Bonds: Immigrant, Has a crush. Occupation: Architect

Voice: Eastern European accent

Attributes [hide]

Tricking Of Ale, Female Tabaxi Warlock 3
Medium (5'5") Tabaxi, Neutral Evil (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)15 (+2) 12 (+1)14 (+2)
Skills Nature +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Draconic, Druidic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 300 gp. Hematite (7 gp). Rose (40 gp). Red garnet (40 gp).


Social Check DCs


Nil Anderton, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a white shirt with thin grey vertical stripes and black pants. His silver hair is matted, messy, and big. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He invites people to come help in his community garden.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Nil was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He's since become an addict/alcoholic.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist. Flaws: Ugly, Addict, Terse. Bonds: Religious. Occupation: Tailor

Voice: Loud with bravado

Attributes [hide]

Nil Anderton, Male Half-Orc Commoner 2
Medium (5'4") Half-Orc, Neutral Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)8 (-1) 8 (-1)8 (-1)
Skills History +1, Insight +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 800 sp. Solid gold idol (600 gp). Solid gold idol (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs

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