Silvo Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his flail with his veritable burlap sack of a shirt. With bright golden hair and a scraggly beard. His blue eyes dart from person to person.
Personality: Always inclined to offer people food he seems plenty friendly. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Silvo was born the youngest of three triplets. His father took him hunting and taught him how to get in the mind of other creatures. He has since lost track of the people in his past.
Motivation: His spouse's relatives view him with great suspicion; and he seems to be bored by most things
Ideals: Philantrophist, Joker. Flaws: Mundane. Bonds: Family, Nature. Occupation: Dyer
Voice: Loud with bravado
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 1)
Armor Class 16
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 12 (+1) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 800 sp. Tiger eye turquoise (4 gp).
Mûzglob Barton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is lean but muscular and wears dull white sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed lance, just in case. He sports a flattop hair cut. His face is covered beneath a completely black helmet.
Personality: Always inclined to offer people food he seems plenty friendly. He is able to make almost anything out of random pieces of junk.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His homeland was ravaged by war and he spent much of his life rebuilding it. He used his abilities to travel the world and help people.
Motivation: He is content; and he seems to be bored by most things
Ideals: Philantrophist, Gifted. Flaws: Mundane, PTSD. Occupation: Stableman
Voice: Booming voice
Attributes [hide]
Medium (6'10") Half-Orc, Chaotic Good (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 10 (+0) | 16 (+3) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
Possessions: 340 gp. Eye agate (14 gp). Star rose quartz (30 gp).
Sammal Death, Male Tiefling [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a black collared shirt and blue pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He has no hair. He has a dull look in his silver eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: When he was but 5 years old his parents immigrated from the south. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to work out more often.
Ideals: Athletic, Justice. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Brewer
Voice: Sleepy voice
Attributes [hide]
Medium (6'1") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 33 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2300 sp. Large well-done wool tapestry (100 gp). Solid gold idol (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp).
Morkral Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many black ritualistic tattoos. He is generally shirtless and showing off his tattooed chest. His white hair is lengthy and is close to two feet long. He is very pretty but has cold, dead eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a very good compulsive liar and kleptomaniac.
History: Gifted from a young age, Morkral studied abroad. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: A rival would like him out of the picture.
Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Attractive, In love, Criminal record. Occupation: Junk Dealer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Elven, Terran
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 6000 cp. 1 Half-Plate.
Zunn Wakefield, Male Half-Orc [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears black leather gloves, a black jacket, and tight pants. His blonde hair is heavily combed to the right. He wears an eyepatch.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Flattery will make him almost putty in your hands.
History: He was born a particularly ugly child, much to the horror of his parents. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To reunite with his old friends.
Flaws: Ugly, Antagonistic, Selfish. Bonds: Adventurer. Occupation: Assassin
Voice: Excited and jittery
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Good (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 13 (+1) | 8 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +3
Possessions: 80 gp. Coral (160 gp).
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