Zaffrab Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: He is lean but muscular and likes to wear tan tank tops with brown pants. With a patchy auburn beard and wild auburn hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He misses his home and complains about the freezing weather, even in summer.
History: Zaffrab was raised in a hard working conservative environment. Through the years after Zaffrab was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Zaffrab's father didn't care for him much, and the feeling was mutual. He has drifted from career to career and currently works as a Carpenter.
Motivation: Further expansion of business; and he's repulsed by the pc
Flaws: Insane, Antagonistic. Bonds: Attractive, Immigrant, Job. Occupation: Carpenter
Voice: Booming voice
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 17 (+3) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 300 sp.
Bucklal Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a long, white, dusty cloak. His blonde hair is still thick. His brown eyes lackadaisically let the world flow into them.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Bucklal was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. His first spouse was a Blacksmith, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A strong sense of loyalty to Half-Elven people; and wants to raise his children well
Flaws: Antagonistic, Racist. Bonds: Family, Poor, Adventurer. Occupation: Carpenter
Voice: Shortens vowels
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 14 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 18 (+4) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. 1 Masterwork Common Ranged Weapon.
Nora Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears an entirely grey suit with violet socks and a vest with buckled shoes. She has styled her black hair well, parting it to the right. Her eyes are amber.
Personality: She is fixated on the number 12. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Flattery will make her almost putty in your hands.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is greedy.
Flaws: Ugly, Insane, Selfish, Disease. Bonds: Rich. Occupation: Sculptor
Voice: Hollow voice
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 17 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Gnome, Druidic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: Just what you see.
Dariff Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: She is a mite stocky and is renowned for her bright grey dresses and hats. She has white hair. Her skin is flawless and her blue eyes scan people very quickly.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: She was born to a criminal king-pin and mafia family When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. Recently she has begun working with bootleggers and crooks.
Motivation: A rival would like her out of the picture.
Ideals: Optimist. Flaws: Disease, PTSD. Bonds: Attractive, In love, Criminal record. Occupation: Mason
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 16 (+3) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 100 sp.
Bathin Glory, Male Tiefling [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears green leather gloves, a green jacket, and tight pants. He keeps his red hair in a flapper bob. His eyes, though not visible through his cowl, are red.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born several months after his mother was called into army service. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.
Motivation: A rival would like him out of the picture; and he has comitted a past crime that haunts him to this day
Ideals: Athletic, Justice. Flaws: Impulsive. Bonds: Military, Criminal record. Occupation: Tailor
Voice: Creaky witch voice
Attributes [hide]
Medium (6'8") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 110 gp. Silver pearl (150 gp). 1 Masterwork Common Melee.
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