Keth Gyula, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a husky man, who wears a white tunic with tan highlights, and long blue pants that bunch up around his shoes. His white hair is cut short with large spiked bangs in the front. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He also is a firm believer in the manly ideal.
History: He was born the only child of a wealthy merchant. He was an apprentice working in his mother's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Balancing his hectic life and new Architect responsibilities is difficult; and a rival would like him out of the picture
Ideals: Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Job, Criminal record. Occupation: Architect
Voice: Gruff and masculine
Attributes [hide]
Medium (5'7") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 17 (+3) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Dwarven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 370 gp.
Great In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: This eastern woman wears professional attire. Her clothes are grease stained in places. She wears her gray fur down. Her hazel eyes are slightly larger than normal.
Personality: She dislikes all the random violence that takes place in the east. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Great was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Bookbinder hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She moves from town to town, unable to find a place to settle.
Motivation: She has comitted a past crime that haunts her to this day; and to share knowledge with the world
Ideals: Pacifist. Flaws: Hedonist. Bonds: Attractive, Poor, Immigrant. Occupation: Bookbinder
Voice: Hissing voice
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 11 (+0) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
Possessions: 400 gp. 1 Minor magic item.
Heskan Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears many layers of old clothing at all times. His brass crest is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a ruthless business man, a trait he acquired from his father.
History: Heskan was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He has dedicated himself to building a better village for his children.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and retire the richest man in the north
Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: Poor, Adventurer. Occupation: Stableman
Voice: Spits and sputters
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 4)
Armor Class 10
Hit Points 12 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 11 (+0) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
Possessions: 400 gp. 1 Minor magic item.
Vassago Peace, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His red hair is braided into rings. His gold eyes have a joyful gleam in them most of the time.
Personality: He is fixated on the number 16. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is able to make almost anything out of random pieces of junk.
History: Born in a small village he learned the ways of the warrior from his father. His homeland was ravaged by war and he spent much of his life rebuilding it. He is untrained/undisciplined, which makes him dangerous.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally
Ideals: Gifted, Fighting. Flaws: Ugly, Insane, PTSD. Occupation: Seamstress
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 10 (+0) | 11 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
Arava Lhamboldennish, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'8" and lanky with angular features, she is an attractive figure. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has dyed her greying green crest a little too much giving a sharp green color. Her fierce red eyes like to dwell on things.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She has a small toy that she constantly fidgets with.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother was a mechanic, and taught her how to fix just about anything. She's since become an addict/alcoholic.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Passionate, Persistence. Flaws: Addict. Bonds: Attractive, Military. Occupation: Miner
Voice: Creaky witch voice
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 16 (+3) | 15 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Ignan, Infernal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 40 gp. Alexandrite (200 gp). 1 Magnifying glass.
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