Geoffrey Trowbridge, Male Half-Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his flail, marred by chocolates. His hair is blonde and curly. His amber eyes are passionate and lively.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a bit of a xeno-phobe, disliking non-Half-Elves.
History: Sold as a small child to a slaver, Geoffrey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Geoffrey was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Geoffrey's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Half-Elven compassion; and wants to work out more often
Flaws: Ugly, Antagonistic, Racist. Bonds: Mentor. Occupation: Bellfounder
Voice: Nasally tone
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Gale Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he dresses in brown turtlenecks beneath a black coat with brown slacks. His beige fur is singed and shortened. He tend to wears goggles to shield his eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a very good compulsive liar and kleptomaniac.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He's repulsed by the PC; and seeks redemption
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Religious. Occupation: Butcher
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 15 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Goblin, Giant
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 210 gp. 1 Masterwork Common Melee.
Pirithin Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He typically wears a sleeveless long coat of deep red leather and dull white iron scale mail. His black hair is styled in orderly dreadlocks. He has a dull look in his hazel eyes.
Personality: He has a massive crush on the younger sibling of the Knight who has hired him part-time. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Pirithin was raised in a hard working conservative environment. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He inherited the family business which he has now maintained for 7 years.
Motivation: To settle down with his crush; and he has a crush on the local carter
Ideals: Entrepeneur. Flaws: Fearful. Bonds: Attractive, Has a crush, Job. Occupation: Knight
Voice: Excited and jittery
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 15 (+2) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 80 gp. White pearl (110 gp).
Greeba Ryley, Female Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a white vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her white boots flare out at the collars. She has a very tight haircut. Her hazel eyes have a joyful gleam in them most of the time.
Personality: She is witty, but her monotone delivery comes off as unnerving She does not believe in violence as a means to an end. She is a dedicated Painter but believes her peers are too gung-ho.
History: Her mother raised her in a mountain cabin. Over the years she perfected her riding and shooting skills. She tends to her Painter job now, and dutifully fulfills any obligations she has.
Motivation: She wants nothing more than to rejoin the army; and balancing her hectic life and new painter responsibilities is difficult
Ideals: Joker, Pacifist. Bonds: Nature, Job, Military. Occupation: Painter
Voice: Strong lisp
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 23 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 14 (+2) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 100 pp.
Orsik Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged man sports grey clothing, slightly heavier than average wear, and a wedding ring on his left hand. His blonde hair, when down, is lengthy. His green eyes are slightly larger than normal.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is harsh and unforgiving.
History: Sold as a small child to a necromancer, Orsik was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He made a point of taking high paying jobs and getting most of it up front. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He loathes his own lifestyle.
Flaws: Depressed, Antagonistic. Bonds: In love, Mentor, Adventurer. Occupation: Sailor
Voice: High pitched, excited
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 7000 cp. 4 Holy water.
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