Kite Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears bulky brown painted plate armor. Her long gray fur is drawn into a two foot long braid. Her eyes are a pleasant green.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She enjoys reading and quiet.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. At some point she was captured by brigands and was tortured. After several years of this she finally managed to escape. Days after completing her studies, news broke out that her hometown was attacked by brigands. Kite was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.
Motivation: Someone believes her a fraud; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Athletic, Fighting, Logical. Bonds: Slave, Enemies. Occupation: Tailor
Voice: Boston accent
Attributes [hide]
Medium (4'10") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp).
Daar Dhyrktelonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She sports green clothing, slightly heavier than average wear, and she perpetually has her mace ready. Her crest is green, silky, and of moderate length. Her half smiles and red eyes are beguiling and draw you in.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born to a criminal king-pin and mafia family She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She was granted arcane powers by her dying brother.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Fighting, Gifted. Flaws: Impulsive. Bonds: Attractive, Criminal record. Occupation: Mortician
Voice: Switch between two voices
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Terran, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 290 gp.
Ombul Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has dyed his greying white hair a little too much giving a sharp white color. His amber eyes dart from person to person.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He is the product a well kept family trust fund and as such has never really known need. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.
Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and money/treasure
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Rich, Immigrant. Occupation: Detective
Voice: Speaks with lips pursed
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 10 (+0) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Halfling, Elven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 6000 cp. Jade (140 gp).
Hillanot Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a custom-built plate barding that's adorned with green lining and desert motifs. Her red crest is braided into rings. Her eyes are gold and she is always smoking a pipe.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was born to loving parents in a slum to the north. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She used her abilities to travel the world and help people.
Motivation: She is wracked by social anxiety; and her religion dominates her actions
Ideals: Athletic, Impeccable. Flaws: Fearful. Bonds: Religious, Poor. Occupation: Knight
Voice: Sensual and smooth
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 11 (+0) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. 1 Half-Plate.
Azzakh Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He likes to wear black tank tops with grey pants, and carries greataxes. He has done his best to style his brass crest to look like a famous performer. His fair skin shows little sign of his aristocratic breeding.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Energy wise he seems alert and responsive.
History: Sold as a small child to a wizard, Azzakh was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Azzakh fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wishes to resurrect an old love; and he has a crush on the local assassin
Ideals: Fighting, Professionalism. Bonds: Attractive, Mentor, In love. Occupation: Stableman
Voice: Mousy voice
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 10 (+0) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +5
Possessions: 300 sp.
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Their contribution stands as a beacon of hope for all adventurers!
