Menny Fabblestabble, Female Gnome [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She dresses in collared shirts and wears a proper scarf over her head. Her whole body is exceptionally muscular. Her hair is long and red with streaks of golden, and is pulled back with small blue clips. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was born a particularly ugly child, much to the horror of her parents. She moved out east to avoid the crime she committed. She struck the Barkeep job and began her own company from there.
Motivation: She has decided she is irredeemable; and balancing her hectic life and new barkeep responsibilities is difficult
Flaws: Ugly. Bonds: Immigrant, Nature, Job, Criminal record. Occupation: Barkeep
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 50 pp.
Bidreked Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'7" has a big stupid grin on his face most of the time. He dresses like a well dressed Shoemaker does. His crest, while still mostly copper, has prominent grey streaks. This red eyed westerner is not easily forgotten.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shoemaker work with an outfit from a few towns over. Shoemaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Shoemaker like his father before him.
Motivation: Further expansion of business; and wants his loneliness to end
Ideals: Optimist. Flaws: Disease. Bonds: Job, Has a crush, Adventurer. Occupation: Shoemaker
Voice: Mousy voice
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 3000 cp.
Gilbert Lester, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries a battered spear and tarnished mace as well. His silver hair is thinning but still full. He wears large thick round spectacles.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He always tries to repair and not replace. It was this mentality that drove him into the Glassblower business.
History: When he was but 5 years old his parents immigrated from the north. Gilbert was born on a far northern forest where he grew up under the tutelage of his father, an expert Glassblower. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and money/treasure
Ideals: Fighting, Persistence, Entrepeneur. Flaws: Shy. Bonds: Rich, Immigrant. Occupation: Glassblower
Voice: Low and grunting
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 13 (+1) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: Just what you see.
Quilla Fiddlefen, Female Gnome [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her silver hair is knotted and matted. Her fierce green eyes like to dwell on things.
Personality: She is very quiet and rarely speaks above a whisper. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Since then, she has sought to make the best of life.
Motivation: Wants to work out more often.
Ideals: Athletic, Optimist. Flaws: Shy. Bonds: Immigrant, Mentor. Occupation: Marshal
Voice: Strong lisp
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 100 gp. Azurite (13 gp). Pink pearl (130 gp). White opal (1200 gp). Azurite (13 gp). 1 Minor magic item.
Euphemia Strongbones, Female Halfling [Permalink]
Personal [hide]
Description: This slender woman stands about 2'8". She is wearing a long, white, dusty cloak. She has a long white ponytail with little hanging trinkets. Her amber eyes peer out from beneath her feathered white hat.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Flattery will make her almost putty in your hands.
History: She was born in the east, but her parents moved at a very young age to the south. As a young adult she joined a group advocating for an improvement in Halfling conditions. She left for the east, certain she would find work there.
Motivation: Wants to open a new tavern; and find a way to reverse the transformation of her sister
Flaws: Selfish, Racist. Bonds: Job, Immigrant, Family. Occupation: Layabout
Voice: German accent
Attributes [hide]
Small (2'8") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 150 gp. Golden pearl (120 gp).
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Their contribution stands as a beacon of hope for all adventurers!
