Gimurt Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He is physically well-built. His hair is silver and curly. His eyes are violet.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born in the south, but his parents moved at a very young age to the north. He took every job he could get his hands on, but the opportunities for Dwarves in the south were limited. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Wants to have a good time and be beloved; and he seems to be bored by most things
Ideals: Optimist, Logical. Flaws: Mundane. Bonds: Attractive, Immigrant. Occupation: Tanner
Voice: Sleepy voice
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Terran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 110 pp. 1 Masterwork Common Melee.
Quillathe Mori, Female Half-Elf [Permalink]
Personal [hide]
Description: An older woman who is well dressed, constantly wearing a violet suit, green shirt, and blue tie, she is not a threatening figure. She wears her chestnut hair down. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She invites people to come help in her community garden.
History: She was born at the edge of vast mountains. Her necromantic abilities were realized during a raid on her village. She ran away from her former home and has been making her living as a Sculptor for the past few years.
Motivation: Several ex partners dislike her way of doing things and want revenge; and further expansion of business
Ideals: Gifted, Philantrophist. Bonds: Nature, Job, Enemies. Occupation: Sculptor
Voice: Slow speaker
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Giant
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +1
Possessions: 10 pp.
Nagrette Tenley, Female Half-Orc [Permalink]
Personal [hide]
Description: She has a missing right arm. She wears an entirely black suit with pastel socks and a vest with buckled shoes. Her hair is short and brown. Her eyes are likewise gray. Her teeth are yellowed and unaligned.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She plays an instrument quite well.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Merchant mother left her crippled. She used her abilities to travel the world and help people.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Philantrophist, Artistic. Flaws: Ugly, Disease. Occupation: Map Maker
Voice: Slow speaker
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Ignan, Druidic
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Raam Agility, Male Tiefling [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a dagger on it. His chestnut hair is greasy and uncared for. His eyes, though not visible through his cowl, are red.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is able to fit into much smaller and tighter spaces than normal.
History: Born in a small village he learned the ways of the warrior from his father. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To reunite with his old friends; and he's looking for his big break
Ideals: Disciplined, Gifted, Fighting. Flaws: Ugly. Bonds: Adventurer. Occupation: Farmer
Voice: Uses sign language
Attributes [hide]
Medium (5'8") Tiefling, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 16 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Terran, Ignan, Aquan
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp.
Melissa Wade, Female Human [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many brown ritualistic tattoos. She wears a faded coat and loose pants complete with top hat. Her chestnut hair is still thick. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is business-like. She takes instructions and follows them to the letter. Further she is a bit of a stoner and is frequently out of it.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She got away from her former life and has fallen to alcoholism.
Motivation: She is not mentally stable, and does not behave rationally; and she has a rivalry with the church that dominates her actions
Ideals: Professionalism, Fighting. Flaws: Insane, Addict. Bonds: Religious. Occupation: Jeweler
Voice: Pronounces O like U
Attributes [hide]
Medium (4'8") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 40 gp. Freshwater pearl (8 gp).
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