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NPC Generator

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Advanced [show]


Peren Suithrasas, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is constantly adorned with expensive silk clothing, often dyed in bright violet and red, and wears rings and necklaces with large, colorful gems. His brown hair is thinning but still full. He is baby faced.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is afraid of women and trembles around them

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He moved from fad to fad and when he turned 15 he discovered dancing. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Expand his business; and he has money and likes to spend it

Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Rich, Job, Adventurer. Occupation: Spy

Voice: French accent

Attributes [hide]

Peren Suithrasas, Male Half-Elf Barbarian 1
Medium (5'7") Half-Elf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)11 (+0) 12 (+1)13 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 500 sp.


Social Check DCs


Mhurren Garfield, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he typically wears a sleeveless long coat of deep white leather and dull red iron scale mail. His black hair is long and unkept. He wears an eyepatch.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He would rather hide behind his crafts than deal with other people.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He has never given up on his poetry dream.

Motivation: He feels kind of lost in life.

Ideals: Artistic. Flaws: Ugly, Depressed, Shy. Bonds: Rich. Occupation: Farmer

Voice: Scandinavian accent

Attributes [hide]

Mhurren Garfield, Male Half-Orc Ranger 1
Medium (5'6") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 9 (-1)8 (-1) 12 (+1)13 (+1)
Skills Medicine +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 150 gp.


Social Check DCs


Darrak Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brown hair is cut short. His eyes are brown and he is always smoking a pipe.

Personality: He is business-like. He takes instructions and follows them to the letter. He plays an instrument quite well.

History: Darrak hails from a village terrorized by giants. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Darrak fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Revenge.

Ideals: Fighting, Athletic, Professionalism, Artistic. Bonds: Attractive, Enemies. Occupation: Cook

Voice: German accent

Attributes [hide]

Darrak Loderr, Male Dwarf Monk 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)8 (-1) 17 (+3)9 (-1)
Skills Nature +1, Persuasion +1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 260 gp. Amber (120 gp).


Social Check DCs


Hecat Chaos, Female Tiefling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is wearing a long, black cloak. She has wavy blue hair. Her eyes are white and she is always smoking a pipe.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Hecat lived on a farm with her mother, near the main road leading to a nearby town. Her mother worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled mother and took her mother's old job. She has been a successful dealer in antiques buying low and selling high.

Motivation: To reunite with her old friends; and she's looking for her big break

Ideals: Entrepeneur. Flaws: Depressed, Fearful. Bonds: Family, Adventurer. Occupation: Carter

Voice: Italian accent

Attributes [hide]

Hecat Chaos, Female Tiefling Warlock 3
Medium (4'9") Tiefling, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)17 (+3) 13 (+1)12 (+1)
Skills Arcana +5, Stealth +3
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322200000

Possessions: 60 pp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Trym Dudley, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'2" and wears a grey vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his grey boots flare out at the collars. His chestnut hair is unkempt and raggedy. His green eyes are slightly larger than normal.

Personality: He is fixated on the number 43. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is able to make almost anything out of random pieces of junk.

History: Sold as a small child to a brothel owner, Trym was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was granted necromantic powers by his dying brother.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Poor, Mentor. Occupation: Armorer

Voice: Russian accent

Attributes [hide]

Trym Dudley, Male Human Commoner 1
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)13 (+1) 13 (+1)17 (+3)
Skills Intimidation +5, Nature +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: A roughly beaten golden orb (130 gp).


Social Check DCs

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