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Advanced [show]


Uthemar Berevan, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears tan leather gloves, a tan jacket, and tight pants. His chestnut hair is greasy and uncared for. He wears an eyepatch.

Personality: Uthemar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: From birth he was tutored by a cruel and relentless mentor. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 5 years.

Motivation: He feels the way he acts is they only way to get by in the world; and balancing his hectic life and new blacksmith responsibilities is difficult

Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Blacksmith

Voice: Eastern European accent

Attributes [hide]

Uthemar Berevan, Male Elf Rogue 3
Medium (5'2") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)15 (+2) 13 (+1)10 (+0)
Skills Medicine +3, Performance +2
Senses Passive Perception 11
Languages Common, Elven, Terran, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 4 Smokesticks.


Social Check DCs


Drifting Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He tends to wear a large brown jacket. He keeps his lavender fur in a pixie cut. His eyes are likewise hazel.

Personality: Drifting hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born to a poor family in the city he treasured whatever gifts he got. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Drifting took refuge in the old dungeon and found the beat up dagger and armor he uses now. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption.

Ideals: Artistic, Justice. Bonds: Attractive, Criminal record, Poor, Nature. Occupation: Seamstress

Voice: Soft and mumbly

Attributes [hide]

Drifting Of Ivory, Male Tabaxi Paladin 2
Medium (6'5") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)13 (+1) 14 (+2)15 (+2)
Skills Intimidation +4, Perception +4
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1 Half-Plate.


Social Check DCs


Rathkran Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His crest is short and copper. His fair skin shows little sign of his aristocratic breeding.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: The child of western immigrants he idolized his mother. Because his mother participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. He left for the west, certain he would find work there.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Athletic. Flaws: Cynical. Bonds: Attractive, Enemies, Immigrant. Occupation: Weaver

Voice: Sensual and smooth

Attributes [hide]

Rathkran Chumbyxirinnish, Male Dragonborn Expert 3
Medium (6'4") Dragonborn, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 10 (+0)12 (+1) 15 (+2)14 (+2)
Skills Athletics +5, Deception +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +4

Possessions: 1 Chain shirt.


Social Check DCs


Thradal Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man very much looks the part of a Blacksmith. He has done his best to style his blonde hair to look like a famous performer. His face is covered beneath a completely black helmet.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Thradal grew up listening to his mother's many stories. His childhood dream was to be a Bather, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and sabotage a competitor

Ideals: Optimist. Bonds: Job, Poor, Adventurer. Occupation: Blacksmith

Voice: Italian accent

Attributes [hide]

Thradal Balderk, Male Dwarf Wizard 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 17 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 20 (+5)9 (-1) 13 (+1)9 (-1)
Skills Animal Handling +3, Nature +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp. Pink pearl (80 gp). 1 Masterwork Common Melee.


Social Check DCs


Griselda Wentworth, Female Human [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a pickaxe, but if one is not available she will default to her hand crossbow. Her skin is also unnaturally pale. Her chestnut hair is matted, messy, and big. She wears a mask on her face.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She takes great joy in being the best Glassblower in town.

History: Griselda was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. A gypsy cursed her at a young age, leading to her ugly appearance. She has achieved small success as a Glassblower.

Motivation: Sabotage a competitor; and expand her business

Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Poor. Occupation: Glassblower

Voice: Speaks with squeezed throat

Attributes [hide]

Griselda Wentworth, Female Human Bard 1
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)12 (+1) 9 (-1)15 (+2)
Skills Acrobatics +3, Animal Handling +1
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 800 sp.


Social Check DCs

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