Ootah Jacobs, Female Half-Orc [Permalink]
Personal [hide]
Description: She prefers to wear flannel. She wears a small hat to hide her balding. She is baby faced.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She is the product a well kept family trust fund and as such has never really known need. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now travels the world, in search of power and loot.
Motivation: Doesn't want to be a Bather and was forced into it by her family; and her spouse's relatives view her with great suspicion
Ideals: Optimist, Justice. Bonds: Rich, Adventurer, Family. Occupation: Bather
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'3") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 80 gp.
Carlin Gimlen, Female Gnome [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a simple blue robe with violet stripes complete with hood. Her long golden hair is drawn into a two foot long braid. Her fierce hazel eyes like to dwell on things.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is a very good compulsive liar and kleptomaniac.
History: She was born to loving parents in a slum to the east. She was an athlete and attended two major summer competitions. She never won. Being a Armorer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Wants to work out more often; and she feels that her past leaves her morally obligated to help
Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Criminal record, Poor. Occupation: Armorer
Voice: Spits and sputters
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 sp. Jade (90 gp). 4 Thunderstones.
Mara Dalanthan, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her blonde hair is thinning but still full. She has gray eyes and a yellow hat with a grey feather.
Personality: She exudes charisma. She is a tour de force of persuasion. Her job bores her to no end. She has decided to make it more interesting.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with her childhood friend; and she has passion for adventuring and risk
Bonds: Attractive, Adventurer, Criminal record, Religious. Occupation: Ruler
Voice: Loud with bravado
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 280 gp. 3 Acid flasks.
Nurkara Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her attire stands in sharp contrast to her hammer, which is beautifully polished and possesses an ornate carving of a clover on it. Her moppish golden hair is in a traditional bowl cut. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was born to a criminal king-pin and mafia family Her father was a mechanic, and taught her how to fix just about anything. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Ideals: Persistence. Flaws: Greedy, Shy. Bonds: Criminal record. Occupation: Dyer
Voice: Slow speaker
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 16 (+3) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 330 gp.
Meriele Gentry, Female Half-Elf [Permalink]
Personal [hide]
Description: She usually wears her yellow robe and has her shortspear always slung over her shoulder, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'2" when asserting herself. Her long silver hair is drawn into a two foot long braid. Her amber eyes lackadaisically let the world flow into them.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She was born to a criminal king-pin and mafia family Meriele was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Meriele decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Many brigands want her driven away; and she would like to get married and retire
Ideals: Fighting. Bonds: Has a crush, Criminal record, Enemies. Occupation: Actor
Voice: Can't modulate volume
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 17 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Giant, Auran, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 gp.
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