Engong Colby, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a white tunic with black highlights, and long white pants that bunch up around her shoes. She keeps her golden hair in a flapper bob. Her eyes are a pleasant green.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Engong was born into a poor family. Growing up, she dreamt of becoming a Cleric, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Cleric in service of a powerful lord somewhere. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She left for the south, certain she would find work there.
Motivation: She feels the way she acts is they only way to get by in the world; and obtaining odd cultural gnomish artifacts is her passion
Ideals: Philantrophist, Impeccable. Flaws: Fearful. Bonds: Immigrant, Adventurer, Poor. Occupation: Bellfounder
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'2") Half-Orc, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 700 sp. Golden pearl (110 gp). 1 Tanglefoot bags.
Bundrigo Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has white hair. His eyes, though not visible through his cowl, are blue.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He takes great joy in being the best Farmer in town.
History: Bundrigo was born the youngest of three triplets. He took every job he could get his hands on, but the opportunities for Halflings in the north were limited. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He's attracted to the PC; and balancing his hectic life and new farmer responsibilities is difficult
Flaws: Antagonistic. Bonds: Rich, Job, Family, Immigrant, Has a crush. Occupation: Farmer
Voice: Low range voice
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 13 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Infernal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: Just what you see.
Maegan Copperkettle, Female Halfling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears very tight pants and wife beaters, though occasionally she sports a white coat. Her white hair is slicked back into a classic pompadour. Her brown unseeing eyes seem to look past you.
Personality: She is calm most of the time but flees social interaction. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: The child of eastern immigrants she idolized her father. Maegan was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Maegan decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Ruler kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She is a bit of a kleptomaniac; and she has comitted a past crime that haunts her to this day
Flaws: Disease, Shy. Bonds: Poor, Criminal record, Immigrant. Occupation: Ruler
Voice: Low rumbling, strings words together
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 10 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Amethyst (130 gp). 1 Masterwork Light wooden shield.
Werydd Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged woman sports brown clothing, slightly heavier than average wear, and a wedding ring on her left hand. She keeps her chestnut hair in a flapper bob. She tend to wears goggles to shield her eyes.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her psionic abilities were realized during a raid on her village. Some 5 years later her spouse died after the birth of her son. Heartbroken, Werydd never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: Her religion dominates her actions.
Ideals: Disciplined, Gifted. Bonds: In love, Attractive, Religious. Occupation: Bather
Voice: Speaks with a cold
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 17 (+3) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 1000 cp.
Frouse Turen, Male Gnome [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears tight fitting clothing which further accentuates his frame. His hair is red and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. A true patriot, Frouse would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born into a rich family. He found a children's book about a Gnome Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Frouse fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A strong sense of loyalty to Elven people; and elven compassion
Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Military, Rich, Adventurer. Occupation: Assassin
Voice: Hissing voice
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 3)
Armor Class 15
Hit Points 18 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 14 (+2) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 100 gp.
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