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NPC Generator

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Advanced [show]


Grai Shirley, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of magic around her neck, and a crossbow on her belt. She wears her hair in dreadlocks. Her otherwise smooth face is marked with small tiny scars.

Personality: She is calm most of the time but flees social interaction. She also hits on women, regardless of circumstances.

History: Born in a small village she learned the ways of the warrior from her mother. Ostracized due to the arcane powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. She was granted arcane powers by her dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she would like to get married and retire

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Has a crush, Adventurer. Occupation: Banker

Voice: Russian accent

Attributes [hide]

Grai Shirley, Female Half-Orc Monk 2
Medium (5'2") Half-Orc, Neutral Good (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)16 (+3) 14 (+2)8 (-1)
Skills Nature +5, Stealth +5
Senses Passive Perception 12
Languages Common, Orc, Abyssal, Ignan, Giant
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Hoshgrish Snowdon, Male Half-Orc [Permalink]

Personal [hide]

Description: A 6'7" southern man, he wears a white shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He has a very tight haircut. His skin is flawless and his blue eyes scan people very quickly.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His mother raised him in a mountain cabin. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Nature, Adventurer. Occupation: Stableman

Voice: Speaks with back of mouth

Attributes [hide]

Hoshgrish Snowdon, Male Half-Orc Fighter 2
Medium (6'7") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)11 (+0) 13 (+1)13 (+1)
Skills Animal Handling +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 360 gp.


Social Check DCs


Stannor TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: 3'1" and muscular, this northern man wears a red shirt with thin yellow vertical stripes and blue pants. His black hair is lengthy. He has brown eyes and a red hat with a yellow feather.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He takes great joy in being the best Architect in town.

History: Born in a small village he learned the ways of the warrior from his mother. Stannor was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Stannor decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and he wants to get laid

Ideals: Athletic, Fighting. Bonds: Job, Criminal record, Has a crush. Occupation: Architect

Voice: Soothing and warm

Attributes [hide]

Stannor TellPenny, Male Halfling Rogue 1
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Animal Handling +3, History +3
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: Smoky quartz (40 gp).


Social Check DCs


Abad Ignominy, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries with him a set of warhammers, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He keeps his black hair in a pixie cut. His silver eyes dart from person to person.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a great chef.

History: He is a Metallic Dragon in disguise. Through the years after Abad was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Abad's father didn't care for him much, and the feeling was mutual. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature warhammer.

Motivation: He's looking for his big break.

Ideals: Fighting, Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Detective

Voice: Russian accent

Attributes [hide]

Abad Ignominy, Male Tiefling Warlock 1
Medium (5'5") Tiefling, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)13 (+1) 12 (+1)17 (+3)
Skills Arcana +3, Perception +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 2000 cp. 2 Tanglefoot bags.


Social Check DCs


Ermina Mori, Female Half-Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she tends to wear a yellow poncho over her likewise colored trousers and shirt. Her moppish brown hair is in a traditional bowl cut. Her eyes are likewise brown.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was raised in a island tribe. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is terrified, and will act out of fear; and she is not mentally stable, and does not behave rationally

Ideals: Extrovert. Flaws: Insomniac, Insane, Fearful. Bonds: Nature. Occupation: Crown-heir

Voice: Hard of hearing, loud

Attributes [hide]

Ermina Mori, Female Half-Elf Fighter 3
Medium (5'0") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)14 (+2) 15 (+2)10 (+0)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Terran, Celestial
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs

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