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Advanced [show]


Bertram Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and is wearing the road beaten gear of a warrior. His skin is also unnaturally pale. He sports a long blonde beard, and similarly colored long hair. He has gleaming, smiling hazel eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is able to fit into much smaller and tighter spaces than normal.

History: Born in a small village he learned the ways of the warrior from his father. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Bertram took refuge in the large cave and found the beat up sickle and armor he uses now. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Job, Nature, Adventurer. Occupation: Architect

Voice: Smooth and feminine

Attributes [hide]

Bertram Wildcloak, Male Halfling Barbarian 1
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 16 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 18 (+4)17 (+3) 14 (+2)10 (+0)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Halfling, Orc, Giant, Draconic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Jade (150 gp).


Social Check DCs


Vapula Mystery, Female Tiefling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She typically wears black cloth garments or leather armor. She keeps her long chestnut hair kept up in a rat tail. Her fierce black eyes like to dwell on things.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. When Vapula reached her early adolescence her Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She has a rivalry with the Church that dominates her actions; and to share knowledge with the world

Ideals: Logical. Flaws: Disease. Bonds: Immigrant, Religious, Military. Occupation: Marshal

Voice: Speaks with lips pursed

Attributes [hide]

Vapula Mystery, Female Tiefling Warlock 2
Medium (6'3") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)12 (+1) 15 (+2)16 (+3)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 9000 cp.


Social Check DCs


Kairon Fortune, Male Tiefling [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He has moderate length purple hair. His eyes are likewise red. His teeth are yellowed and unaligned.

Personality: Calm and collected, he is a well trained Jeweler. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From there he went from mercenary job to mercenary job. He inherited the family business which he has now maintained for 13 years.

Motivation: He's looking for his big break; and wants to open a new tavern

Flaws: Ugly. Bonds: Poor, Job, Adventurer, Slave, Religious. Occupation: Jeweler

Voice: Ums and uhs a lot

Attributes [hide]

Kairon Fortune, Male Tiefling Barbarian 2
Medium (5'1") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 26 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)13 (+1) 12 (+1)12 (+1)
Skills Athletics +4, Performance +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3

Possessions: 170 gp.


Social Check DCs


Anverth Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He is portly but not overly obese. His hair, while still mostly black, has prominent grey streaks. His gray eyes dart from person to person to random spaces in the air.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He also has developed a complete distrust of the Gardener profession.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He has worked as a Unemployed like his mother before him.

Motivation: He has a rivalry with the Church that dominates his actions; and further expansion of business

Ideals: Impeccable. Bonds: Job, Religious, Enemies. Occupation: Unemployed

Voice: Raspy

Attributes [hide]

Anverth Wildwander, Male Gnome Aristocrat 1
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 13 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 20 (+5)13 (+1) 16 (+3)12 (+1)
Skills Insight +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 50 gp. Bloodstone (60 gp).


Social Check DCs


Nurkara Bofdann, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is very fat, and wears many layers of old clothing at all times. She sports silver long hair. Her otherwise smooth face is marked with small tiny scars.

Personality: This woman loves poetry and to teach people poetry more than just about anything. She is afraid of women and trembles around them

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was taken from her home at a very young age. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Artistic. Flaws: Ugly, Shy, Disease. Bonds: Poor, Slave. Occupation: Priest

Voice: Mousy voice

Attributes [hide]

Nurkara Bofdann, Female Dwarf Barbarian 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 28 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)12 (+1) 15 (+2)8 (-1)
Skills Acrobatics +3, History +3
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3

Possessions: 1500 sp.


Social Check DCs

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