Trym Qualanthri, Male Half-Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he tends to wear a large yellow jacket. He has brown hair. He wears an eyepatch.
Personality: He will rave to anyone who will listen. He is a bit of a xeno-phobe, disliking non-Half-Elves.
History: He was born blind and as such lacked many opportunities for work. His father took him hunting and taught him how to get in the mind of other creatures. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: A strong sense of loyalty to Half-Orc people; and he is not mentally stable, and does not behave rationally
Flaws: Ugly, Insane, Racist, Disease. Bonds: Nature. Occupation: Performer
Voice: Spits words with contempt
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 12 (+1) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 200 gp.
Liftrasa Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She tends to wear a large brown jacket. Her auburn hair is heavily combed to the right. She has a tattooed face.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She also is a firm believer in the womanly ideal.
History: Liftrasa was born with her mother's beautiful face. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Liftrasa took refuge in the ruined castle and found the beat up longbow and armor she uses now. She then took over the family business and is one of the better Banker for hire.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing her hectic life and new banker responsibilities is difficult
Ideals: Optimist, Fighting. Flaws: Impulsive. Bonds: Attractive, Nature, Job. Occupation: Banker
Voice: Low and grunting
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 140 gp.
Isabella Kensley, Female Human [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a grey tunic with tan highlights, and long green pants that bunch up around her shoes. She has dyed her greying red hair a little too much giving a sharp red color. She has brown eyes.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She cannot resist a sob story and will often dote over anyone who has one.
History: Born to a poor family in the city she treasured whatever gifts she got. Like her father and her sister before her, after school she went straight into learning to become a Fletcher. She became a Fletcher soon after.
Motivation: A deep hatred of orcs; and her name or reputation has been wronged in the past by orcs, and she desires to right it
Ideals: Athletic, Philantrophist. Flaws: Depressed. Bonds: Poor, Job, Enemies. Occupation: Fletcher
Voice: Sensual and smooth
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 9 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 20 pp.
Armara Prudence, Female Tiefling [Permalink]
Personal [hide]
Description: Standing 5'7", this woman typically wears black cloth garments or leather armor. Her blue hair is knotted and matted. Her red eyes dart from person to person.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born the only child of a wealthy merchant. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). She has set out to sabotage the competition.
Motivation: She feels threatened by others; and she'd like to take her coworkers down a peg
Ideals: Philantrophist, Entrepeneur. Flaws: Fearful. Bonds: Adventurer, Job. Occupation: Miner
Voice: Mousy voice
Attributes [hide]
Medium (5'7") Tiefling, True Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 16 (+3) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Enna Firahel, Female Elf [Permalink]
Personal [hide]
Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She carries with her a set of greataxes, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. Her silver hair is matted, messy, and big. She has several tiny aquamarine earrings on each ear.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is obsessed with her god.
History: Enna was born in the west. At a young age she loved to build and create. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has built up a small fortune and can afford her own way.
Motivation: Her religion dominates her actions.
Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Rich, Family, Religious. Occupation: Carpenter
Voice: Can't modulate volume
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 7 (-2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 60 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Good lock.
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Their contribution stands as a beacon of hope for all adventurers!
