Vanuath Siannodel, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears long strands of ruby and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a clover on it. He has black hair. His eyes are likewise gray.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is a great chef.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was an athlete and attended two major summer competitions. He never won. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Artistic, Gifted, Athletic. Bonds: Rich, Family. Occupation: Healer
Voice: Relaxed voice
Attributes [hide]
Medium (4'11") Half-Elf, True Neutral (CR 4)
Armor Class 10
Hit Points 20 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 13000 cp.
Ogthrak Hamilton, Male Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears skinny pants and wears a black and brown robe with the hood down. His long golden hair reaches down to his waist. His brown eyes dart from person to person to random spaces in the air.
Personality: This man loves writing and to teach people writing more than just about anything. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born in the south to a Guard, Ogthrak learned a great deal about his mother's area of expertise. He moved from fad to fad and when he turned 15 he discovered writing. He became a Guard soon after.
Motivation: Balancing his hectic life and new Guard responsibilities is difficult.
Ideals: Artistic. Flaws: Ugly, Fearful. Bonds: Poor, Job. Occupation: Guard
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'9") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 17 (+3) | 9 (-1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 200 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp).
Zepar Guile, Male Tiefling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he likes to wear green tank tops with violet pants. His blue hair is thinning but still full. His ears are large.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was raised in a island tribe. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Zepar took refuge in the large cave and found the beat up trident and armor he uses now. He now mingles about in high society.
Motivation: Dwarven compassion; and money/treasure
Ideals: Justice. Flaws: Ugly, Racist. Bonds: Nature, Rich. Occupation: Sellsword
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'0") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 300 gp. 1 Magnifying glass.
Karash Shelley, Male Half-Orc [Permalink]
Personal [hide]
Description: This malnourished man wears professional attire. His blonde hair is heavily combed to the left. His fair skin shows little sign of his aristocratic breeding.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. When he's not drinking or sleeping the drinks off, he's doing writing.
History: He was born the only child of a wealthy merchant. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting drow, the young Karash began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by drow. Karash was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: He wants revenge against drow; and his name or reputation has been wronged in the past by drow, and he desires to right it
Ideals: Artistic, Entrepeneur. Bonds: Attractive, Poor, Enemies. Occupation: Scribe
Voice: Sleepy voice
Attributes [hide]
Medium (6'4") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 18 (+4) | 9 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 1000 sp.
Delre Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: This woman stands a little under 3'9" and is a bit bulky. She is very muscular particularly in the legs. She wears an entirely grey suit with brown socks and a vest with buckled shoes. Sporting a black mohawk this woman's hair draws a lot of attention. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She was born several months after her mother was called into army service. When Delre reached her early adolescence her Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Mentor, Military. Occupation: Spy
Voice: Uses sign language
Attributes [hide]
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 330 gp. 1 Masterwork Common Ranged Weapon.
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