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Advanced [show]


Oskar Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head, and carries axes. He sports a flattop hair cut. His violet eyes are passionate and lively.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Assassin arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. Due to his spouse's obsession with being a Armorer they were divorced and he won custody of their daughter. He worked as a Assassin, and he later adopted a second daughter.

Motivation: Money/treasure; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Impeccable, Joker. Bonds: Rich, Family. Occupation: Assassin

Voice: Old Prospector

Attributes [hide]

Oskar Daraln, Male Dwarf Aristocrat 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)15 (+2) 13 (+1)9 (-1)
Skills Acrobatics +5, Performance +1
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Giant
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +2

Possessions: 8000 cp.


Social Check DCs


Cloud Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Dyer. Her fur is cut close to her head. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is a great chef.

History: She served in the navy to pay for her family's outstanding loans. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She has built up a small fortune and can afford her own way.

Motivation: To find somewhere to settle down; and to end her boredom

Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Attractive, Military, Rich. Occupation: Dyer

Voice: Pronounces difficult words wrong

Attributes [hide]

Cloud Of Spirit, Female Tabaxi Bard 4
Medium (5'7") Tabaxi, Lawful Evil (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)16 (+3) 12 (+1)13 (+1)
Skills Arcana +5, Medicine +3
Senses Passive Perception 11
Languages Common, Celestial, Undercommon, Goblin
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 100 gp.


Social Check DCs


Oppah Garrick, Female Gnome [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears a worn and beaten armor. She has white hair. Her eyes are likewise green.

Personality: She will rave to anyone who will listen. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Ruler arts, while her mother instructed her in etiquette, music and courtly manner. Oppah was born on a far northern island where she grew up under the tutelage of her father, an expert Ruler. She is searching for what she claims is her rightful reward.

Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break

Flaws: Insane. Bonds: Adventurer, Rich, Immigrant. Occupation: Ruler

Voice: Speaks through clenched teeth

Attributes [hide]

Oppah Garrick, Female Gnome Paladin 4
Small (3'0") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)17 (+3) 13 (+1)16 (+3)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Orc, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 26000 sp. Rock crystal (70 gp).


Social Check DCs


Mumpena Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: This woman prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She is muscular with a powerful set of arms. She keeps her long white hair kept up in a rat tail. Her amber eyes dart from person to person to random spaces in the air.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Gifted from a young age, Mumpena studied abroad. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She now owns her own business.

Motivation: Wants to open a new tavern; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Logical, Gifted. Bonds: Rich, Job, Criminal record. Occupation: Sculptor

Voice: Mumbles to self between sentences

Attributes [hide]

Mumpena Fapplestamp, Female Gnome Fighter 2
Small (3'4") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)11 (+0) 13 (+1)18 (+4)
Skills History +2, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 180 gp.


Social Check DCs


Spring Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across her face, she has a large brown mantle and cape that has been intricately interwoven into her white robe. Her fur is yellow and curly. Her amber eyes lackadaisically let the world flow into them.

Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She has all her life been fascinated with poetry.

History: Her mother raised her in a mountain cabin. Because her father participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. She was preparing to flee to the south, but the outbreak of war prevented her and her mother from journeying south to reunite her family. Days after completing her studies, news broke out that her hometown was attacked by goblins. Spring was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.

Motivation: To prove her worth to the world; and revenge

Ideals: Artistic. Flaws: Impulsive. Bonds: Enemies, Nature, Immigrant. Occupation: Roofer

Voice: Pirate accent

Attributes [hide]

Spring Paws, Female Tabaxi Expert 2
Medium (5'9") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)11 (+0) 13 (+1)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 30 pp.


Social Check DCs

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