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NPC Generator

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Advanced [show]


Hunter Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who wears bulky violet painted plate armor, he is not a threatening figure. With a patchy brown beard and wild brown hair. He tend to wears goggles to shield his eyes.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He is the product a well kept family trust fund and as such has never really known need. His childhood dream was to be a Layabout, but he was a colossal failure. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC; and expand his business

Ideals: Artistic. Flaws: Antagonistic. Bonds: Adventurer, Rich, Job. Occupation: Engraver

Voice: Speaks through clenched teeth

Attributes [hide]

Hunter Amakiir, Male Half-Elf Sorcerer 4
Medium (5'0") Half-Elf, Lawful Evil (CR 4)
Armor Class 10
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)18 (+4) 10 (+0)13 (+1)
Skills Insight +2, Performance +3
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Giant, Abyssal, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14663000000

Possessions: 400 gp.


Social Check DCs


Kerkad Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He has copper crest. His eyes are red and catlike.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a Stylist, his father struggled to pay the bills. Kerkad was born on a far southern desert where he grew up under the tutelage of his father, an expert Interpreter. He moves from town to town, unable to find a place to settle.

Motivation: He loathes his own lifestyle; and to end his boredom

Flaws: Mundane, Depressed. Bonds: Immigrant, Military, Poor. Occupation: Interpreter

Voice: Tuts and clicks tongue

Attributes [hide]

Kerkad Shestendeliath, Male Dragonborn Ranger 3
Medium (6'5") Dragonborn, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)16 (+3) 15 (+2)15 (+2)
Skills Intimidation +4, Stealth +4
Senses Passive Perception 12
Languages Common, Aquan, Gnome, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs


Birel Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who is generally well dressed albeit a few years behind the times. She sports black long hair. Her green eyes dart from person to person.

Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born in the west. From her teen years she was always beautiful and desirable, so people have always doted on her. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Someone believes her a fraud; and a deep hatred of brigands

Flaws: Impulsive, Disease. Bonds: Attractive, Immigrant, Enemies. Occupation: Merchant

Voice: Speaks fast with a slight lisp

Attributes [hide]

Birel Qualanthri, Female Elf Paladin 1
Medium (4'7") Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 8 (-1)10 (+0) 13 (+1)12 (+1)
Skills Intimidation +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 80 gp. 1 Magnifying glass.


Social Check DCs


Artin Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears bulky grey painted plate armor, and sports empty pouches on her belt. She has moderate length golden hair. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. As long as the job gets done she does not care how it got done.

History: She was born in the north. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To unite with her sister; and marry her sister to traveling adventurers

Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Immigrant, Family. Occupation: Performer

Voice: Sounds elderly

Attributes [hide]

Artin Rubyeye, Female Dwarf Sorcerer 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)10 (+0) 11 (+0)12 (+1)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1000 sp.


Social Check DCs


Seraphina Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She prefers to wear red clothing when she does not wear armor. She is bristling with hidden weapons, mostly ceremonial daggers and bows. She has wavy chestnut hair. Her fierce brown eyes like to dwell on things.

Personality: Her tongue was cut out and she uses sign language. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born in the east, but her parents moved at a very young age to the south. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero

Ideals: Logical. Flaws: Disease, Secretive. Bonds: Criminal record, Immigrant, Adventurer. Occupation: Armorer

Voice: Pronounces O like U

Attributes [hide]

Seraphina Warmwater, Female Halfling Paladin 1
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)14 (+2) 15 (+2)13 (+1)
Skills Nature +4, Performance +3
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 sp.


Social Check DCs

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