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Advanced [show]


Orsik Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'5". He likes to wear brown tank tops with white pants, and his gloved hand is found clutching a warhammer. His long silver hair reaches down to his waist. His blue eyes peer out from beneath his feathered brown hat.

Personality: He has always had a great fascination with Halfling culture. He never wears the same outfit twice, unless he absolutely has to.

History: Orsik was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Wants to have a good time and be beloved; and expand his business

Ideals: Artistic, Optimist. Flaws: Racist. Bonds: Job, Rich. Occupation: Assassin

Voice: Irish accent

Attributes [hide]

Orsik Rakankrak, Male Dwarf Adept 1
Medium (4'5") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)8 (-1) 17 (+3)15 (+2)
Skills Nature +1, Stealth +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 40 gp. Lapis lazuli (5 gp).


Social Check DCs


Karash Pinkerton, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his black hair up in a very large beehive style do. His eyes are brown.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is lazy and tries to find solutions quickly.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He used his abilities to trick people and travel the world for free.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Flaws: Ugly, Lazy. Bonds: Religious, Mentor. Occupation: Barkeep

Voice: Slow speaker

Attributes [hide]

Karash Pinkerton, Male Half-Orc Expert 2
Medium (5'9") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)15 (+2) 13 (+1)9 (-1)
Skills Deception +1, Religion +4
Senses Passive Perception 11
Languages Common, Orc, Gnome, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 9000 cp. Solid gold idol (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs


Raam Bliss, Male Tiefling [Permalink]

Personal [hide]

Description: This man typically wears a sleeveless long coat of deep black leather and dull pastel iron scale mail. He has a penchant for wearing a ring with an oversized topaz on his left hand. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His black eyes peer out from beneath his wide-brimmed black hat.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He takes great joy in being the best Mortician in town.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Raam was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: He wants revenge against dire rats; and money/treasure

Ideals: Optimist, Artistic. Bonds: Rich, Job, Enemies. Occupation: Mortician

Voice: Jittery and nervous

Attributes [hide]

Raam Bliss, Male Tiefling Ranger 2
Medium (6'2") Tiefling, Lawful Good (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)12 (+1) 13 (+1)14 (+2)
Skills Deception +4, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 310 gp.


Social Check DCs


Pijjirik Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a long, green, dusty cloak. He keeps his silver crest in a flapper bob. His otherwise smooth face is marked with small tiny scars.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a habit of throwing himself into exceedingly dangerous situations.

History: He served in the navy to pay for his family's outstanding loans. Through the years after Pijjirik was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Pijjirik's father didn't care for him much, and the feeling was mutual. He used his abilities to trick people and travel the world for free.

Motivation: He's repulsed by the PC; and meet up once more with his childhood friend

Flaws: Antagonistic, Impulsive. Bonds: Military, Criminal record, Adventurer. Occupation: Farmer

Voice: Boston accent

Attributes [hide]

Pijjirik Ghaallixirn, Male Dragonborn Cleric 1
Medium (6'5") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)11 (+0) 13 (+1)13 (+1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 10 pp. 1 Good lock.


Social Check DCs


Meriele Xistsrith, Female Elf [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across her face, she wears a blue armored body suit, with a simple tan line shooting up and back down. Her golden hair is unkempt and raggedy. Her face is scarred and worn.

Personality: She snorts whenever she laughs or is feeling confident. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Born in the south to a Dyer, Meriele learned a great deal about her father's area of expertise. She was an apprentice working in her father's forge. She has set out to sabotage the competition.

Motivation: She is unsatisfied with her job; and wants to open a new tavern

Flaws: Ugly, Disease. Bonds: Poor, Job. Occupation: Dyer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Meriele Xistsrith, Female Elf Aristocrat 2
Medium (4'7") Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)9 (-1) 16 (+3)12 (+1)
Skills Athletics +3, Survival +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +5

Possessions: 360 gp. Blue quartz (9 gp). Rhodochrosite (9 gp).


Social Check DCs

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