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Advanced [show]


Habor Fluke, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears loose pants and a collared shirt complete with sweater beneath his coat. His chestnut hair is drawn into a tight pony tail with a skull scrunchie. His face is scarred and worn.

Personality: He dislikes all the random violence that takes place in the south. He misses his home and complains about the freezing weather, even in summer.

History: Born in a small village he learned the ways of the warrior from his father. Brilliant and gifted he never wanted to apply himself. He was granted druidic powers by his dying sister.

Motivation: Retire the richest man in the south; and find a way to reverse the transformation of his sister

Ideals: Pacifist, Fighting, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Fortune-teller

Voice: Posh accent

Attributes [hide]

Habor Fluke, Male Tiefling Sorcerer 2
Medium (6'8") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)15 (+2) 17 (+3)14 (+2)
Skills Deception +4, Insight +5
Senses Passive Perception 13
Languages Common, Terran, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 160 pp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). Brass mug with jade inlays (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Prâk Charlton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a hunchback. He wears his blonde hair down. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Prâk is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. By chance he met his brother recently and the two have been together since.

Motivation: Marry his brother to traveling adventurers.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Family, Mentor. Occupation: Butcher

Voice: Draws out vowels

Attributes [hide]

Prâk Charlton, Male Half-Orc Monk 1
Medium (6'3") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)11 (+0) 10 (+0)13 (+1)
Skills Athletics +4, Nature +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 100 sp. Large well-done wool tapestry (300 gp).


Social Check DCs


Lance Mitchell, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is well dressed, constantly wearing a brown suit, tan shirt, and red tie. His brown hair is matted, messy, and big. His eyes are a pleasant gray.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a great chef.

History: Lance lived on a farm with his mother, near the main road leading to a nearby town. His parents enrolled him in a Bard school at a young age so that he could practice his arcane talents. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his brother

Ideals: Athletic, Gifted. Flaws: Ugly, Greedy. Bonds: Family. Occupation: Carter

Voice: Can't modulate volume

Attributes [hide]

Lance Mitchell, Male Human Bard 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)8 (-1) 15 (+2)12 (+1)
Skills Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Solomon Wordsworth, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a grey tunic with black highlights, and long grey pants that bunch up around his shoes. He has a very tight haircut. This amber eyed easterner is not easily forgotten.

Personality: He is calm most of the time but flees social interaction. He would rather hide behind his crafts than deal with other people.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and money/treasure

Ideals: Artistic. Flaws: Shy. Bonds: Rich, Adventurer. Occupation: Butcher

Voice: Loud with bravado

Attributes [hide]

Solomon Wordsworth, Male Human Cleric 1
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)11 (+0) 16 (+3)12 (+1)
Skills Insight +5, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 100 gp.


Social Check DCs


Oda Garrick, Female Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She usually wears her blue robe and has her sickle always slung over her shoulder. She wears her hair in dreadlocks. Her blue unseeing eyes seem to look past you.

Personality: Calm and collected, she is a well trained Carpenter. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Cursed with unlife at a very young age, Oda has worked very hard to control her curse. She has drifted from career to career and currently works as a Carpenter.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Flaws: Ugly, Disease, Mundane. Bonds: Job, Criminal record. Occupation: Carpenter

Voice: Low and grunting

Attributes [hide]

Oda Garrick, Female Gnome Monk 1
Small (3'3") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)12 (+1) 17 (+3)17 (+3)
Skills History +3, Religion +3
Senses Passive Perception 13
Languages Common, Gnome, Auran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 3000 cp. 1 Smokesticks.


Social Check DCs

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