Howard Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a simple red robe with yellow stripes complete with hood. His red hair has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: Howard hails from a village terrorized by brigands. From there he went from mercenary job to mercenary job. He moves from town to town, unable to find a place to settle.
Motivation: He is greedy; and obtaining odd cultural gnomish artifacts is his passion
Ideals: Persistence. Bonds: Enemies, Adventurer, Immigrant, Rich. Occupation: Barber
Voice: Timid voice
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Gnoll, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 3000 cp. Red spinel (160 gp).
Althaea Fasharash, Female Elf [Permalink]
Personal [hide]
Description: She wears blue painted combat armor at almost all times, and she perpetually has her bow ready. She sports chestnut long hair. She tend to wears goggles to shield her eyes.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Ideals: Fighting, Impeccable. Bonds: Criminal record, Slave. Occupation: Crown-heir
Voice: Hissing voice
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 270 gp.
Shifting In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears baggy pastel pantaloons and a brown scarf. He has no fur. His eyes are a pleasant hazel.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is obsessed with finding treasure.
History: Born in the east to a Stylist, Shifting learned a great deal about his father's area of expertise. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Shifting grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Shifting. He used his abilities to trick people and travel the world for free.
Motivation: He feels that his past leaves him morally obligated to help; and obtaining odd cultural elven artifacts is his passion
Flaws: Ugly. Bonds: Enemies, Adventurer, Job, Criminal record. Occupation: Stylist
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Evil (CR 3)
Armor Class 13
Hit Points 29 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 8 (-1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 200 gp. Jade (150 gp). Blue quartz (13 gp). Chrysoprase (60 gp).
Raymond Cithreth, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing a perfectly clean shirt and pair of pants. His hair is greying and his face has many wrinkles. His violet eyes dart from person to person.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born at the edge of vast plains. His family was turned out during the war. He and his family wandered south to less war torn lands. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Philantrophist. Flaws: Depressed, PTSD. Bonds: Attractive, Poor, Nature. Occupation: Bowyer
Voice: Speaks in third person
Attributes [hide]
Medium (5'5") Half-Elf, True Neutral (CR 4)
Armor Class 13
Hit Points 29 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 16 (+3) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Gnome, Terran, Draconic
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp. Iolite (80 gp). Sard (80 gp). Lapis lazuli (8 gp). Lapis lazuli (8 gp).
Sannl Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a longbow, but if one is not available she will default to her bastard sword. She carries with her a set of bastard swords, each one with a amber on the hilt. She only wears one on her belt and the other on her back. She has wavy red hair. Her brown eyes lackadaisically let the world flow into them.
Personality: She likes to make people angry or surprised. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Shoemaker arts, while her father instructed her in etiquette, music and courtly manner. Through the years after Sannl was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Sannl's mother didn't care for her much, and the feeling was mutual. She now mingles about in high society.
Motivation: She has money and likes to spend it.
Ideals: Fighting. Flaws: Antagonistic, Secretive. Bonds: Rich. Occupation: Shoemaker
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 9 (-1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 150 pp.
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Their contribution stands as a beacon of hope for all adventurers!