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Advanced [show]


Dynamic Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears tight fitting clothing which further accentuates her frame. Her yellow fur is thinning but still full. Her amber eyes have a joyful gleam in them most of the time.

Personality: She likes to make people angry or surprised. She is a ruthless business woman, a trait she acquired from her father.

History: Dynamic hails from a village terrorized by goblins. Her childhood dream was to be a Carter, but she was a colossal failure. She became a Armorer soon after.

Motivation: She wants revenge against goblins; and further expansion of business

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Enemies, Job. Occupation: Armorer

Voice: Squeaky

Attributes [hide]

Dynamic Of World, Female Tabaxi Bard 1
Medium (4'10") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)15 (+2) 13 (+1)15 (+2)
Skills Insight +3, Performance +4
Senses Passive Perception 11
Languages Common, Abyssal, Giant
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 130 gp.


Social Check DCs


Dell Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a lot of dark rich colors, with gold accents. Her auburn hair is cut short with large spiked bangs in the front. Her otherwise smooth face is marked with small tiny scars.

Personality: Dell speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was raised in a forest tribe. Her mother was a soldier and died while she was still young. Dell was left her mother's suit of armor and trained in its use and care. She bought a shield and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Bonds: Attractive, Religious, Nature, Military. Occupation: Glassblower

Voice: Pronounces difficult words wrong

Attributes [hide]

Dell Whispermouse, Female Halfling Fighter 1
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)18 (+4) 15 (+2)11 (+0)
Skills Deception +2, Insight +4
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Auran, Orc, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 500 sp.


Social Check DCs


Raam Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing the road beaten gear of a warrior. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a habit of throwing himself into exceedingly dangerous situations.

History: Raam hails from a village terrorized by dire rats. In his 11th year, his parents were killed by a dire rats raid, leaving Raam alone in the world. After a stint in an orphanage, he was adopted. He then took over the family business and is one of the better Miller for hire.

Motivation: Several ex partners dislike his way of doing things and want revenge; and further expansion of business

Ideals: Fighting, Athletic. Flaws: Impulsive. Bonds: Job, Enemies. Occupation: Miller

Voice: Soft and mumbly

Attributes [hide]

Raam Ennui, Male Tiefling Paladin 2
Medium (5'8") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)15 (+2) 9 (-1)15 (+2)
Skills Athletics +5, Stealth +2
Senses Passive Perception 9
Languages Common, Gnoll, Goblin
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 260 gp. 1 Bullseye lantern.


Social Check DCs


Eberdeb Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and typically wears blue cloth garments or leather armor. He has no hair. His eyes are likewise gray.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is harsh and unforgiving.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark

Flaws: Ugly, Antagonistic. Bonds: Family, Adventurer. Occupation: Fletcher

Voice: Voice breaks

Attributes [hide]

Eberdeb Horcusporcus, Male Gnome Rogue 1
Small (3'5") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)16 (+3) 17 (+3)14 (+2)
Skills Acrobatics +2, Performance +4
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Sylvan, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4

Possessions: 5000 cp.


Social Check DCs


Olrok Stanton, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears bulky white painted plate armor. His hair is greying and his face has many wrinkles. His eyes are a pleasant hazel.

Personality: Olrok wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He invites people to come help in his community garden.

History: He was born in the west. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Layabout soon after.

Motivation: He doesn't get along with people that don't share his tastes; and to be a bookbinder again

Ideals: Disciplined, Philantrophist, Impeccable. Bonds: Immigrant, Job. Occupation: Layabout

Voice: Voice breaks

Attributes [hide]

Olrok Stanton, Male Half-Orc Adept 2
Medium (5'11") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)9 (-1) 15 (+2)12 (+1)
Skills History +1, Religion +1
Senses Passive Perception 12
Languages Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: Just what you see.


Social Check DCs

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