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Advanced [show]


Drusilia Mellerelel, Female Half-Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears suspenders and yellow workpants. Her shirt is blue, and she wears a heavy yellow leather apron most of the time. Her auburn hair is long and unkept. She tend to wears goggles to shield her eyes.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Drusilia was raised in a hard working conservative environment. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Drusilia grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Drusilia. She then took over the family business and is one of the better Barrister for hire.

Motivation: She is unsatisfied with her job; and she feels that her past leaves her morally obligated to help

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Barrister

Voice: High pitched and raspy

Attributes [hide]

Drusilia Mellerelel, Female Half-Elf Druid 2
Medium (5'0") Half-Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)15 (+2) 12 (+1)14 (+2)
Skills Nature +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Aquan, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 180 gp.


Social Check DCs


Ranala Murnig, Female Gnome [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has a moderate pudge and is not very fit. She keeps her long black hair kept up in a rat tail. She has several tiny sapphire earrings on each ear.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is lazy, self-centered, vain, and jealous.

History: She was born in the west, but her parents moved at a very young age to the east. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She is searching for what she claims is her rightful reward.

Motivation: A need for knowledge about a nearby landmark; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Terse, Selfish. Bonds: Rich, Immigrant, Adventurer. Occupation: Carpenter

Voice: Complex vocabulary, royal

Attributes [hide]

Ranala Murnig, Female Gnome Monk 2
Small (3'3") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)11 (+0) 8 (-1)13 (+1)
Skills Deception +3, Stealth +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 350 gp. Sardonyx (60 gp). Silver pearl (120 gp).


Social Check DCs


Spear Of Dragons, Female Tabaxi [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes., but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'10" when asserting herself. Her white fur is drawn into a tight pony tail with a skull scrunchie. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was born into a rich family. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Glassblower kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: An old rival family wants her found; and seeks redemption

Ideals: Justice. Bonds: Attractive, Criminal record, Rich, Family. Occupation: Glassblower

Voice: Speaks fast with a slight lisp

Attributes [hide]

Spear Of Dragons, Female Tabaxi Ranger 2
Medium (5'10") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 16 (+3)14 (+2) 13 (+1)17 (+3)
Skills Arcana +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Just what you see.


Social Check DCs


Tordrid Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears bulky grey painted plate armor. Her silver hair is heavily combed to the right. Her eyes are gray and beady.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Tordrid is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Born to a pair of adventurers, Tordrid grew up listening to her mother's many stories. She has had some formal dancing training, and achieved minor success. She has dedicated herself to building a better world.

Motivation: Marry her sister to traveling adventurers.

Ideals: Opinionated, Artistic. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Adventurer

Voice: Soothing and warm

Attributes [hide]

Tordrid Ungart, Female Dwarf Bard 1
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)14 (+2) 16 (+3)13 (+1)
Skills Medicine +5, Religion +4
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 500 sp.


Social Check DCs


Guy Livingstone, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a white handlebar mustache and slicked back white hair. His gray eyes lackadaisically let the world flow into them.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not trust anyone and sleeps with one eye open.

History: Guy hails from a village terrorized by illithids. In his 15th year, his parents were killed by a illithids raid, leaving Guy alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He's looking for his big break; and he wants revenge against illithids

Ideals: Athletic, Persistence. Flaws: Insomniac. Bonds: Adventurer, Enemies. Occupation: Barrister

Voice: German accent

Attributes [hide]

Guy Livingstone, Male Human Fighter 1
Medium (6'4") Human, Lawful Good (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)12 (+1) 10 (+0)13 (+1)
Skills Insight +2, Religion +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: Just what you see.


Social Check DCs

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