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NPC Generator

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Advanced [show]


Veit Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tight fitting clothing which further accentuates his frame. His golden hair is greying along the sides and has receded to reveal a widow's peak. He has a dull look in his blue eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a logical person and will generally grow upset if things defy logic and science.

History: Veit was born with his mother's beautiful face. A few years later when the north was not economically sound they moved to his current location. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To prove his worth to the world; and to share knowledge with the world

Ideals: Joker, Logical. Flaws: Shy, Impulsive. Bonds: Attractive, Immigrant. Occupation: Mercenary

Voice: Draws out vowels

Attributes [hide]

Veit Bigtoe, Male Dwarf Wizard 1
Medium (4'2") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)17 (+3) 11 (+0)9 (-1)
Skills Athletics +4, Religion +5
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Terran, Giant
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 800 sp.


Social Check DCs


Azzakh Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear green clothing when he does not wear armor. He has no crest. His otherwise smooth face is marked with small tiny scars.

Personality: Prone to second guessing himself, he comes off as nervous. He misses his home and complains about the freezing weather, even in summer.

History: He was always a brilliant, if unscrupulous mind. A few years later when the west was not economically sound they moved to his current location. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Ugly, Shy, Insane. Bonds: Immigrant. Occupation: Knight

Voice: Booming voice

Attributes [hide]

Azzakh Wystongjiir, Male Dragonborn Bard 4
Medium (6'5") Dragonborn, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 34 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 18 (+4)15 (+2) 15 (+2)14 (+2)
Skills Medicine +4, Stealth +2
Senses Passive Perception 12
Languages Common, Giant, Infernal
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 38000 sp. 1 Minor magic item.


Social Check DCs


Akta Talent, Female Tiefling [Permalink]

Personal [hide]

Description: A 6'1" western woman, she wears light armors faded through time and improper care. Her blue hair is singed and shortened. Her eyes are white and catlike.

Personality: She loves telling others what to do and how they should feel about things. She is able to fit into much smaller and tighter spaces than normal.

History: A powerful slaver made her what she is. A gypsy cursed her at a young age, leading to her ugly appearance. She was granted psionic powers by her dying brother.

Motivation: She's attracted to the PC; and wants to work out more often

Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Mentor. Occupation: Tailor

Voice: Breathy voice

Attributes [hide]

Akta Talent, Female Tiefling Druid 2
Medium (6'1") Tiefling, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 9 (-1)15 (+2) 15 (+2)11 (+0)
Skills Investigation +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 900 sp.


Social Check DCs


Birel Withrethin, Female Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is typically in her Spice Merchant uniform. Her white hair is drawn into a tight pony tail with a dagger scrunchie. She tend to wears goggles to shield her eyes.

Personality: Birel speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She enjoys reading and quiet.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student she started as a Carpenter, but she got bored and became a Spice Merchant. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is unsatisfied with her job.

Ideals: Impeccable, Logical. Bonds: Job, Rich. Occupation: Spice Merchant

Voice: Jamaican accent

Attributes [hide]

Birel Withrethin, Female Half-Elf Sorcerer 2
Medium (5'2") Half-Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)16 (+3) 10 (+0)13 (+1)
Skills History +5, Investigation +5
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Orc, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: Amber (50 gp).


Social Check DCs


Mary Galanodel, Female Half-Elf [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light violet in addition to tight pants, and carries nunchakus. Her white hair is slicked back into a classic pompadour. Her eyes, though not visible through her cowl, are amber.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She has a minor phobia of water and hates getting wet.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Meet up once more with her childhood friend; and expand her business

Ideals: Fighting, Joker. Flaws: Fearful, Disease. Bonds: Job, Adventurer. Occupation: Banker

Voice: Dark and ominous

Attributes [hide]

Mary Galanodel, Female Half-Elf Cleric 3
Medium (5'4") Half-Elf, Lawful Evil (CR 3)
Armor Class 9
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 11 (+0)18 (+4) 8 (-1)15 (+2)
Skills History +6, Persuasion +4
Senses Passive Perception 9
Languages Common, Elven, Orc, Terran, Draconic, Halfling
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs

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