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Advanced [show]


Gubrash Wedgwood, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tight fitting clothing which further accentuates his frame. His black hair is kept up in a ponytail inside a broad hat. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: His tongue was cut out and he uses sign language. He would rather hide behind his crafts than deal with other people.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He worked as a nervous Mercenary and found it very stressful. He then took over the family business and is one of the better Mercenary for hire.

Motivation: Balancing his hectic life and new Mercenary responsibilities is difficult.

Ideals: Artistic. Flaws: Disease, Shy, Insomniac. Bonds: Attractive, Job. Occupation: Mercenary

Voice: Nasally tone

Attributes [hide]

Gubrash Wedgwood, Male Half-Orc Rogue 2
Medium (5'1") Half-Orc, True Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)11 (+0) 9 (-1)10 (+0)
Skills Arcana +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 180 gp.


Social Check DCs


Trey Yorke, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has shaved his head bald. His ears are large.

Personality: He dislikes all the random violence that takes place in the west. Further he is a bit of a stoner and is frequently out of it.

History: He comes from a rich western family. A gypsy cursed him at a young age, leading to his ugly appearance. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A deep hatred of goblins; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Pacifist. Flaws: Ugly, Addict. Bonds: Rich, Adventurer, Enemies. Occupation: Bricklayer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Trey Yorke, Male Human Druid 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)16 (+3) 9 (-1)17 (+3)
Skills History +5, Performance +5
Senses Passive Perception 9
Languages Common, Elven, Halfling, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Three Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears long strands of amber and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His lavender fur is greasy and uncared for. His eyes, though not visible through his cowl, are green.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Three took refuge in the old dungeon and found the beat up dagger and armor he uses now. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Ugly, Emotional. Bonds: Rich, Adventurer, Nature. Occupation: Fisher

Voice: Breathy voice

Attributes [hide]

Three Candle, Male Tabaxi Cleric 1
Medium (5'5") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)17 (+3) 18 (+4)14 (+2)
Skills Sleight of Hand +5, Survival +6
Senses Passive Perception 14
Languages Common, Sylvan, Celestial, Aquan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 30 gp.


Social Check DCs


Dayereth Rothenel, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a yellow vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his yellow boots flare out at the collars. He has a penchant for wearing a ring with an oversized topaz on his left hand. His golden hair is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a bit of a xeno-phobe, disliking non-Half-Elves.

History: When he was but 4 years old his parents immigrated from the south. Dayereth was born on a far southern plains where he grew up under the tutelage of his mother, an expert Courier. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and gnomish compassion

Ideals: Gifted. Flaws: Racist. Bonds: Rich, Attractive, Immigrant. Occupation: Courier

Voice: Uses lots of figures of speech

Attributes [hide]

Dayereth Rothenel, Male Half-Elf Paladin 2
Medium (4'10") Half-Elf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)15 (+2) 11 (+0)14 (+2)
Skills Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Gnome
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 70 gp. 1 Banded mail.


Social Check DCs


Zepar Anarchy, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses well, typically a more casual-formal manner. His hair is white and curly. His black unseeing eyes seem to look past you.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a Barkeep, his father struggled to pay the bills. Cursed with a spirit at a very young age, Zepar has worked very hard to control his curse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Disease, Shy. Bonds: Attractive, Poor. Occupation: Miller

Voice: Spanish accent

Attributes [hide]

Zepar Anarchy, Male Tiefling Rogue 1
Medium (5'8") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)13 (+1) 8 (-1)15 (+2)
Skills History +3, Survival +1
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 300 sp.


Social Check DCs

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