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NPC Generator

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Advanced [show]


Windy Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses in brown turtlenecks beneath a red coat with black slacks. His red fur is still thick. He wears large thick round spectacles.

Personality: He will rave to anyone who will listen. As long as the job gets done he does not care how it got done.

History: Windy was raised in a hard working conservative environment. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He ran away from his former home and has been making his living as a Sailor for the past few years.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Professionalism. Flaws: Insane. Bonds: Job, Military. Occupation: Sailor

Voice: Scandinavian accent

Attributes [hide]

Windy Of Storm, Male Tabaxi Commoner 4
Medium (5'5") Tabaxi, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)8 (-1) 18 (+4)13 (+1)
Skills Arcana +1, Athletics +3
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 41000 sp.


Social Check DCs


Donella Garrick, Female Gnome [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is wearing a tight tan one piece outfit complete with pants, hood, and a cape. Her long silver hair reaches down to her waist. She has brown eyes.

Personality: She is happy with her job as a Bowyer. She turns her eye from what people do, preferring to live and let live. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Born in the east to a Bowyer, Donella learned a great deal about her father's area of expertise. In her 13th year, her parents were killed by a orcs raid, leaving Donella alone in the world. After a stint in an orphanage, she was adopted. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: Elven compassion; and she wants revenge against orcs

Flaws: Racist. Bonds: Job, Has a crush, Adventurer, Enemies. Occupation: Bowyer

Voice: Old Prospector

Attributes [hide]

Donella Garrick, Female Gnome Druid 2
Small (3'4") Gnome, Neutral Good (CR 2)
Armor Class 14
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)10 (+0) 14 (+2)18 (+4)
Skills Nature +2, Performance +6
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 340 gp. Brown-green garnet (70 gp). Tourmaline (70 gp). Red garnet (70 gp). 1 Masterwork Musical instrument.


Social Check DCs


Bethrynna Gentry, Female Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge and is in decent physical shape. Her golden hair is knotted and matted. Her face is covered beneath a completely black helmet.

Personality: She is business-like. She takes instructions and follows them to the letter. She takes great joy in being the best Dyer in town.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Some 8 years later her spouse died after the birth of her son. Heartbroken, Bethrynna never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: To reunite with her old friends; and meet up once more with her childhood friend

Ideals: Professionalism. Bonds: Job, Religious, In love, Adventurer. Occupation: Dyer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Bethrynna Gentry, Female Half-Elf Cleric 1
Medium (5'9") Half-Elf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)11 (+0) 16 (+3)10 (+0)
Skills Perception +5, Stealth +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: Just what you see.


Social Check DCs


Radomir Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: The dark-skinned man stands 2'11" and is dressed in an above average manner. He has a silver handlebar mustache and slicked back silver hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He snorts whenever he laughs or is feeling confident. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He took every job he could get his hands on, but the opportunities for Halflings in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: He seems to be bored by most things; and to prove his worth to the world

Flaws: Insane, Impulsive, Mundane. Bonds: Attractive, Immigrant. Occupation: Masseuse

Voice: Low rumbling, strings words together

Attributes [hide]

Radomir Thorngage, Male Halfling Paladin 1
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)14 (+2) 12 (+1)14 (+2)
Skills Acrobatics +4, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Terran
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 20 gp.


Social Check DCs


Ahrim Pride, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 5'5" and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His left hand appears badly burned and disfigured. He has done his best to style his purple hair to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep silver.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He plays an instrument quite well.

History: Ahrim was born with his father's beautiful face. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Ahrim took refuge in the ruined castle and found the beat up longsword and armor he uses now. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and he has money and likes to spend it

Ideals: Artistic. Bonds: Attractive, Nature, Guardian, Rich. Occupation: Apothecary

Voice: Irish accent

Attributes [hide]

Ahrim Pride, Male Tiefling Cleric 2
Medium (5'5") Tiefling, Lawful Evil (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 17 (+3)11 (+0) 14 (+2)15 (+2)
Skills History +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 600 sp.


Social Check DCs

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