Jaxi Zzzxaaxthroth, Female Dragonborn [Permalink]
Personal [hide]
Description: A middle-aged woman, she is constantly adorned with expensive silk clothing, often dyed in bright green and black, and wears rings and necklaces with large, colorful gems, and is pretty ugly. Her gold crest, when down, is lengthy. She wears round tiny glasses practically rammed into her face.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is a font of random trivia from the lore and stories she has discovered
History: She was born at the edge of vast desert. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She has built up a small fortune and can afford her own way.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Rich, Nature, Criminal record. Occupation: Tailor
Voice: Sensual and smooth
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 100 gp.
Shivering In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged man is well dressed, but even with his fine clothing he looks run-down, and a wedding ring on his left hand. His fur is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He is the product a well kept family trust fund and as such has never really known need. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.
Motivation: Money/treasure; and meet up once more with his childhood friend
Flaws: Impulsive, Insane. Bonds: In love, Adventurer, Rich. Occupation: Animal Trainer
Voice: Switch between two voices
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Good (CR 2)
Armor Class 14
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 12 (+1) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
Possessions: 6000 cp.
Kansif Budd, Female Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is renowned for her bright white dresses and hats. Her hair is greying and her face has many wrinkles. Her face is covered beneath a completely black helmet.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: Kansif was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Kansif was born on a far eastern plains where she grew up under the tutelage of her father, an expert Architect. She moves from town to town, unable to find a place to settle.
Motivation: To get a good night's sleep; and a deep hatred of dire rats
Ideals: Optimist. Flaws: Insomniac. Bonds: Enemies, Poor, Immigrant. Occupation: Architect
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'10") Half-Orc, True Neutral (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
Possessions: 2000 cp. Sard (20 gp).
Pyxrin Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: She sports green clothing, slightly heavier than average wear, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'5" when asserting herself. She has wavy black crest. Her ears are large.
Personality: Abrasive and pushy, she has a hard time making friends. She is frequently practicing swordplay.
History: She was born in the north. Her homeland was ravaged by war and she spent much of her life rebuilding it. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She's repulsed by the PC.
Flaws: Ugly, Antagonistic, PTSD. Bonds: Military, Immigrant. Occupation: Body Guard
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 14 (+2) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 200 gp.
Arara Rothenel, Female Half-Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a worn and beaten armor. Her brown hair is cut short. Her eyes are gray.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She believes the world needs to unite to get rid of gnolls once and for all.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. Since then, she has sought to make the best of life.
Motivation: To get a good night's sleep; and marry her sister to traveling adventurers
Ideals: Optimist. Flaws: Mundane, Insomniac. Bonds: Enemies, Family. Occupation: Barkeep
Voice: Speaks with a cold
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 17 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Goblin, Gnoll, Infernal
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 170 gp. 1 Masterwork Uncommon Weapon.
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