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NPC Generator

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Advanced [show]


Hunter Melancon, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears just a yellow suit. He is bristling with hidden weapons, mostly bows and crossbows. His red hair is lengthy and is close to two feet long. His eyes are likewise gray.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Hunter was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Hunter decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day

Flaws: Sensitive, Impulsive, Disease, Insomniac. Bonds: Criminal record. Occupation: Courier

Voice: Jamaican accent

Attributes [hide]

Hunter Melancon, Male Half-Elf Wizard 5
Medium (5'5") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 31 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)13 (+1) 13 (+1)13 (+1)
Skills Religion +4, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 1000 sp.


Social Check DCs


Ovina Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is wearing colorful clothing, dressed as a Map Maker. Her red hair is still thick. She wears crescent spectacles with a black brim.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Ovina is combative with any and all who dare try her patience in the slightest.

History: She was born to loving parents in a slum to the east. A gifted student she started as a Soapmaker, but she got bored and became a Map Maker. She then took over the family business and is one of the better Map Maker for hire.

Motivation: She has passion for adventuring and risk; and she's looking for her big break

Ideals: Athletic, Justice. Flaws: Cynical. Bonds: Poor, Job, Adventurer. Occupation: Map Maker

Voice: Speaks like tongue is numb

Attributes [hide]

Ovina Bloodkith, Female Dwarf Expert 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)14 (+2) 16 (+3)9 (-1)
Skills Athletics +2, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Elven, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +5

Possessions: 600 sp.


Social Check DCs


Agatha Smith, Female Half-Elf [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, she is an attractive figure. She wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Sporting a white mohawk this woman's hair draws a lot of attention. Her eyes are green.

Personality: Agatha is depressed about a lot of things. She tends to be a nihilist. She is a ruthless business woman, a trait she acquired from her mother.

History: From birth she was tutored by a cruel and relentless mentor. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She bought a dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Retire the richest woman in the north; and she loathes her own lifestyle

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Poor, Attractive, Mentor. Occupation: Engraver

Voice: Switch between two voices

Attributes [hide]

Agatha Smith, Female Half-Elf Expert 1
Medium (5'0") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)8 (-1) 15 (+2)10 (+0)
Skills Acrobatics +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 120 gp. Blue quartz (10 gp).


Social Check DCs


Dagnal Thrahak, Female Dwarf [Permalink]

Personal [hide]

Description: This malnourished woman wears dark leathers with embroidery. Her hair is long and chestnut with streaks of brown, and is pulled back with small grey clips. Her otherwise smooth face is marked with small tiny scars.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. Due to her spouse's obsession with being a Architect they were divorced and she won custody of their daughter. She worked as a Body Guard, and she later adopted a second daughter.

Motivation: Wants to raise her children well; and find a way to reverse the transformation of her brother

Ideals: Optimist, Artistic. Bonds: Poor, Family. Occupation: Body Guard

Voice: Dutch accent

Attributes [hide]

Dagnal Thrahak, Female Dwarf Bard 2
Medium (3'10") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 18 (+4)16 (+3) 9 (-1)13 (+1)
Skills Acrobatics +3, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Druidic, Celestial
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 9000 cp.


Social Check DCs


Naal Zhanini, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His tied-back hair is silver. His eyes are a pleasant gray.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised in a plains tribe. Naal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. By chance he met his brother recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion; and marry his brother to traveling adventurers

Flaws: Antagonistic. Bonds: Adventurer, Nature, Family. Occupation: Spice Merchant

Voice: Speaks through clenched teeth

Attributes [hide]

Naal Zhanini, Male Half-Elf Monk 1
Medium (5'9") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)12 (+1) 9 (-1)11 (+0)
Skills Athletics +4, Stealth +3
Senses Passive Perception 9
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3

Possessions: 800 sp.


Social Check DCs

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