Elegant In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His fur is cut close to his head. His hazel eyes are slightly larger than normal.
Personality: He is business-like. He takes instructions and follows them to the letter. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with his childhood friend.
Ideals: Athletic, Professionalism, Philantrophist. Bonds: Adventurer, Rich. Occupation: Locksmith
Voice: Switch between two voices
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Evil (CR 3)
Armor Class 14
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 16 (+3) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Infernal
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 300 gp. Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Gold dragon comb with red garnet eye (900 gp). A silver and pearl hairclip (60 gp). 1 Climber’s kit. 1 Superior lock.
Galiena Lincoln, Female Human [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Human, and stands approximately 5'0". She tends to wear a grey poncho over her likewise colored trousers and shirt, and her gloved hand is found clutching a shield. Her hair is cut close to her head. She has several tiny ruby earrings on each ear.
Personality: She will rave to anyone who will listen. She feeds upon the attention of others.
History: She was born into a rich family. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has been a successful dealer in antiques buying low and selling high.
Motivation: She's looking for her big break; and meet up once more with her childhood friend
Ideals: Entrepeneur. Flaws: Insane. Bonds: Rich, Attractive, Adventurer. Occupation: Herbalist
Voice: Draws out vowels
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 17 (+3) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Infernal, Druidic, Elven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 300 sp.
Susannah Tatum, Female Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She likes to wear brown tank tops with grey skirt. She has a very tight haircut. She has amber eyes and a brown hat with a grey feather.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She would rather hide behind her crafts than deal with other people.
History: Sold as a small child to a brothel owner, Susannah was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Like her mother and her sister before her, after school she went straight into learning to become a Spice Merchant. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Sabotage a competitor.
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Job, Mentor. Occupation: Spice Merchant
Voice: Hollow voice
Attributes [hide]
Medium (4'11") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 8 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 130 gp.
Kabbarg Enfield, Female Half-Orc [Permalink]
Personal [hide]
Description: This northern woman typically wears white cloth garments or leather armor. Her clothes are grease stained in places. Her brown hair is cut short with large spiked bangs in the front. She wears large thick round spectacles.
Personality: She acts crazy and hedonistic. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Kabbarg was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. Due to her spouse's obsession with being a Mayor they were divorced and she won custody of their son. She worked as a Ploughman, and she later adopted a second son.
Motivation: Meet up once more with her childhood friend; and regain custody of her son
Flaws: Hedonist. Bonds: Poor, Immigrant, Adventurer, Family. Occupation: Ploughman
Voice: Can't modulate volume
Attributes [hide]
Medium (4'9") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 1 Masterwork Common Melee.
Direcris Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: A 6'7" northern man, he wears dull black sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case. He has done his best to style his black crest to look like a famous performer. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a very good compulsive liar and kleptomaniac.
History: Direcris was born with his mother's beautiful face. Direcris was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Direcris decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has comitted a past crime that haunts him to this day
Flaws: Insomniac, Antagonistic. Bonds: Criminal record, Attractive, Immigrant. Occupation: Jeweler
Voice: Booming voice
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Giant, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 |
Possessions: 14000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
