Bertram Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a red broad hat and red clothes. He has a small bristly mustache and wavy golden hair. His eyes are likewise blue. His teeth are white and perfect.
Personality: He is calm most of the time but flees social interaction. He also has developed a complete distrust of the Butcher profession.
History: Born to a poor family in the city he treasured whatever gifts he got. After coming to the age of reason, Bertram took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now owns his own business.
Motivation: Find a way to reverse the transformation of his sister; and expand his business
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Job, Poor, Family. Occupation: Masseuse
Voice: Mousy voice
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 3000 cp.
Breena Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: Standing 3'6", this woman wears a weathered and beat up set of banded mail beneath an oversized tan coat. She has moderate length white hair. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: While she acts the brute, she is far gentler than she would appear. She is skeptical of what others tell her and is slow to trust.
History: She is a Lycanthrope in disguise. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now travels the world, in search of power and loot.
Motivation: She wants to meet her childhood hero; and obtaining odd cultural half-orc artifacts is her passion
Ideals: Fighting. Flaws: Addict, Shy. Bonds: Adventurer. Occupation: Weaver
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 18 (+4) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 20 gp. 1 Banded mail.
Sybil Langdon, Female Human [Permalink]
Personal [hide]
Description: She stands about 5'3" and likes to wear brown tank tops with green skirt. Her right hand appears badly burned and disfigured. Sporting a brown mohawk this woman's hair draws a lot of attention. She has a dull look in her brown eyes.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She also is a firm believer in the womanly ideal.
History: She is the product a well kept family trust fund and as such has never really known need. Through the years after Sybil was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Sybil's father didn't care for her much, and the feeling was mutual. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She has money and likes to spend it.
Ideals: Persistence. Flaws: Impulsive, Antagonistic. Bonds: Rich. Occupation: Miner
Voice: High pitched, excited
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 12 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 400 sp.
Richard Azzo, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears tight fighting clothing, which leaves very little to the imagination. He wears his hair in dreadlocks. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: Cocky and sure of himself, he believes he is the best Blacksmith born in the past three hundred years. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: His mother raised him in a mountain cabin. He dropped out of school before completing his studies. He has worked as a Blacksmith like his father before him.
Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult; and he'd like to take his coworkers down a peg
Ideals: Fighting, Logical. Bonds: Job, In love, Nature. Occupation: Blacksmith
Voice: Low range voice
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 14 (+2) | 10 (+0) | 18 (+4) | 10 (+0) |
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 80 pp.
Gubrash Axton, Male Half-Orc [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears an entirely white suit with black socks and a vest with buckled shoes. He sports a long red beard, and similarly colored long hair. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: Confrontational and typically high on some drug or another. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born at the edge of vast mountains. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has since lost track of the people in his past.
Motivation: Regain custody of his son; and an old rival family wants him found
Ideals: Fighting. Flaws: Addict, Antagonistic. Bonds: Nature, Family. Occupation: Fortune-teller
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Orc, Gnoll, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 110 gp. Obsidian (14 gp).
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