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Advanced [show]


Emerald Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He carries with him a set of daggers on his belt, each one with a aquamarine on the hilt. He wears his red fur down. His yellow eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is happy with his job as a Sage. He turns his eye from what people do, preferring to live and let live. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He is the product a well kept family trust fund and as such has never really known need. Like his father and his sister before him, after school he went straight into learning to become a Sage. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To be a Dilettante again.

Ideals: Fighting, Optimist. Flaws: Addict. Bonds: Attractive, Job, Rich. Occupation: Sage

Voice: Italian accent

Attributes [hide]

Emerald Shore, Male Tabaxi Wizard 2
Medium (5'11") Tabaxi, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)15 (+2) 15 (+2)15 (+2)
Skills Arcana +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Sylvan, Draconic
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 90 pp. 1 Masterwork studded leather.


Social Check DCs


Edge Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of her god around her neck, and a longbow on her belt. She is physically well-built. She keeps her brown fur in a flapper bob. She wears an eyepatch.

Personality: She is extraordinarily eccentric. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered singing. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Fighting, Artistic. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Fortune-teller

Voice: Tuts and clicks tongue

Attributes [hide]

Edge Treat, Female Tabaxi Warrior 2
Medium (5'2") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)8 (-1) 11 (+0)13 (+1)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +3

Possessions: 20 pp.


Social Check DCs


Emmeline Ryoma, Female Half-Elf [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. Her skin is fair and her fingers are delicate and long. Her hair is silver, silky, and of moderate length. Her eyes are violet.

Personality: She never swears and excessively uses polite adverbs when speaking. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born in the north, but her parents moved at a very young age to the west. From there she went from mercenary job to mercenary job. She has dedicated herself to building a better trade route.

Motivation: She has passion for adventuring and risk; and obtaining odd cultural half-orc artifacts is her passion

Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Immigrant, Adventurer. Occupation: Banker

Voice: Australian accent

Attributes [hide]

Emmeline Ryoma, Female Half-Elf Warrior 1
Medium (4'7") Half-Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)18 (+4) 12 (+1)11 (+0)
Skills Acrobatics +5, History +6
Senses Passive Perception 11
Languages Common, Elven, Halfling, Abyssal, Infernal, Ignan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +6

Possessions: 1 Masterwork Artisan’s tools.


Social Check DCs


Tatyan Umbyrphrael, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She wears a deerstalker hat to hide her balding. She is baby faced.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She has all her life been fascinated with writing.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has never given up on her writing dream.

Motivation: Money/treasure; and she uses money and sex appeal to get what she needs

Ideals: Athletic, Artistic. Flaws: Depressed. Bonds: Attractive, Rich. Occupation: Brewer

Voice: Switch between two voices

Attributes [hide]

Tatyan Umbyrphrael, Female Dragonborn Monk 3
Medium (6'5") Dragonborn, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)11 (+0) 13 (+1)16 (+3)
Skills Perception +3, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Kellen Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears rags and sports a simple walking cane. He wears his golden hair down. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a poor family in the city he treasured whatever gifts he got. His homeland was ravaged by war and he spent much of his life rebuilding it. Days after completing his studies, news broke out that his hometown was attacked by giants. Kellen was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Doesn't want to be a Mayor and was forced into it by his family; and find a way to reverse the transformation of his sister

Ideals: Joker, Philantrophist. Flaws: PTSD. Bonds: Poor, Enemies, Family. Occupation: Mayor

Voice: Excited and jittery

Attributes [hide]

Kellen Tarkelby, Male Gnome Monk 3
Small (3'2") Gnome, Chaotic Good (CR 3)
Armor Class 13
Hit Points 34 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)11 (+0) 16 (+3)17 (+3)
Skills Arcana +2, Performance +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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