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NPC Generator

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Advanced [show]


Crampernap Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with blue colored cloaks and clothing. His hair is greying and his face has many wrinkles. His gray unseeing eyes seem to look past you.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised in a white middle class family as the only child. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is terrified, and will act out of fear

Ideals: Philantrophist. Flaws: Disease, Fearful, Mundane. Bonds: Criminal record. Occupation: Apothecary

Voice: Sounds elderly

Attributes [hide]

Crampernap Horcusporcus, Male Gnome Commoner 1
Small (3'6") Gnome, Lawful Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)17 (+3) 14 (+2)11 (+0)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Undercommon, Aquan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: Tiger eye turquoise (11 gp).


Social Check DCs


Dalgal Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His hair is blonde and curly. His eyes are likewise gray. His teeth are white and perfect.

Personality: Dalgal hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He feeds upon the attention of others.

History: Dalgal was born the youngest of three triplets. Dalgal liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He's attracted to the PC; and find a way to reverse the transformation of his brother

Ideals: Artistic. Bonds: Attractive, Family, Nature, Has a crush. Occupation: Laborer

Voice: Booming voice

Attributes [hide]

Dalgal Fallack, Male Dwarf Commoner 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)12 (+1) 13 (+1)11 (+0)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 1800 sp. Coral (80 gp). Chrysoberyl (80 gp).


Social Check DCs


Vlorn Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged man likes to wear ponchos typically of a light red in addition to tight pants, and a wedding ring on his left hand. He wears his golden hair up. He wears an eyepatch.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Vlorn was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. Vlorn abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is terrified, and will act out of fear; and he desires power and/or immortality

Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: In love, Poor, Adventurer. Occupation: Mortician

Voice: Stutters

Attributes [hide]

Vlorn Greenleaf, Male Halfling Druid 1
Small (3'1") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)8 (-1) 13 (+1)10 (+0)
Skills Nature +1, Religion +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


Driindar Akambherylliax, Female Dragonborn [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her blue crest is kept up in a ponytail inside a Stetson hat. Her face is covered beneath a completely black helmet.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a pair of adventurers, Driindar grew up listening to her father's many stories. She made a point of taking high paying jobs and getting most of it up front. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She wants to meet her childhood hero; and obtaining odd cultural dragonborn artifacts is her passion

Ideals: Joker. Flaws: Ugly, Secretive. Bonds: Adventurer. Occupation: Miller

Voice: Ums and uhs a lot

Attributes [hide]

Driindar Akambherylliax, Female Dragonborn Paladin 3
Medium (6'1") Dragonborn, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)17 (+3) 15 (+2)10 (+0)
Skills Deception +2, Medicine +4
Senses Passive Perception 12
Languages Common, Undercommon, Halfling, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1200 sp.


Social Check DCs


Direcris Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'5" and muscular, this southern man wears clothing that is held on in multiple layers but all of it is in poor condition. He has done his best to style his blue crest to look like a famous performer. This gold eyed southerner is not easily forgotten.

Personality: Overbrimming with self-confidence, Direcris isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk.

Ideals: Athletic, Impeccable. Bonds: Poor, Adventurer, Nature. Occupation: Miner

Voice: French accent

Attributes [hide]

Direcris Mystan, Male Dragonborn Wizard 1
Medium (6'5") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)12 (+1) 8 (-1)14 (+2)
Skills Arcana +3, Athletics +3
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 160 gp. 2 Antitoxin.


Social Check DCs

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