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Advanced [show]


Dee Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft green waves gently in the breeze. She has done her best to style her golden hair to look like a famous performer. She is very pretty but has cold, dead eyes.

Personality: Dee wants to be seen as a stoic, levelheaded, noble Ranger, so she tries to act the part. She does a good job, for the most part... She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born in the east. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She uses money and sex appeal to get what she needs; and she's repulsed by the pc

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Rich, Attractive, Immigrant. Occupation: Interpreter

Voice: Low rumbling, strings words together

Attributes [hide]

Dee Greenleaf, Female Halfling Ranger 1
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)14 (+2) 10 (+0)12 (+1)
Skills Acrobatics +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 700 sp. Azurite (8 gp).


Social Check DCs


Caramip Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty tan coat over it. She sports brown long hair. She wears large thick round spectacles.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born in the east. Caramip liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and further expansion of business

Ideals: Logical. Flaws: Ugly, Sensitive. Bonds: Immigrant, Nature. Occupation: Merchant

Voice: Cold and demanding tone

Attributes [hide]

Caramip Albaratie, Female Gnome Monk 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 41 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 19 (+4)11 (+0) 13 (+1)12 (+1)
Skills Perception +3, Stealth +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp. Tourmaline (110 gp). Fiery yellow corundum (1100 gp). 1 Minor magic item.


Social Check DCs


Harriet Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears white trousers with tan and green striped suspenders. She wears various colorful collared shirts. She wears a small hat to cover her moderate length chestnut hair. Her face is covered beneath a completely black helmet.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She would rather hide behind her crafts than deal with other people.

History: Harriet was born with her father's beautiful face. Through the years after Harriet was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Harriet's father didn't care for her much, and the feeling was mutual. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She's repulsed by the PC.

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Attractive. Occupation: Cartwright

Voice: Timid voice

Attributes [hide]

Harriet Greenbottle, Female Halfling Fighter 1
Small (2'8") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)12 (+1) 17 (+3)17 (+3)
Skills Nature +3, Persuasion +5
Senses Passive Perception 13
Languages Common, Halfling, Goblin
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 500 sp.


Social Check DCs


Frouse Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears long strands of topaz and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is bald on top and has large silver tufts of hair around his ears. His violet eyes have a joyful gleam in them most of the time.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a pair of adventurers, Frouse grew up listening to his mother's many stories. He has chosen to use the inheritance that was left to him frivolously. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion.

Flaws: Ugly, Selfish, Antagonistic. Bonds: Rich, Adventurer. Occupation: Fisher

Voice: Mumbles to self between sentences

Attributes [hide]

Frouse Rofferton, Male Gnome Warlock 2
Small (3'2") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 17 (+3)8 (-1) 17 (+3)14 (+2)
Skills Insight +5, Performance +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp. Blue quartz (15 gp). Violet garnet (400 gp). 4 Smokesticks.


Social Check DCs


Three Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her top hat is riddled with cuts and holes. Her hazel eyes dart from person to person.

Personality: Three speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Three is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Three was born the youngest of three triplets. A gypsy cursed her at a young age, leading to her ugly appearance. She has been saving her money to try and buy her brother's freedom.

Motivation: She doesn't get along with people that don't share her tastes; and to reunite with her absent father

Ideals: Fighting, Athletic, Impeccable. Flaws: Ugly. Bonds: Family. Occupation: Shipwright

Voice: Low rumbling, strings words together

Attributes [hide]

Three Thunder, Female Tabaxi Warrior 3
Medium (5'11") Tabaxi, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)9 (-1) 9 (-1)13 (+1)
Skills Insight +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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