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Jane Kirby, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and wears tight fighting clothing, which leaves very little to the imagination. Her hair is long and brown with streaks of black, and is pulled back with small grey clips. She is very pretty but has cold, dead eyes.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She believes the world needs to unite to get rid of giants once and for all.

History: Born in a small village she learned the ways of the warrior from her father. She was an athlete and attended two major summer competitions. She never won. Days after completing her studies, news broke out that her hometown was attacked by giants. Jane was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.

Motivation: Revenge; and someone believes her a fraud

Ideals: Fighting, Athletic. Flaws: Selfish. Bonds: Attractive, Enemies. Occupation: Adventurer

Voice: Squeaky

Attributes [hide]

Jane Kirby, Female Human Cleric 1
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)14 (+2) 14 (+2)11 (+0)
Skills Acrobatics +6, Nature +4
Senses Passive Perception 12
Languages Common, Celestial, Halfling
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Jet (150 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Portia Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: She wears red painted combat armor at almost all times. She is physically well-built. Her auburn hair is still thick. Her hazel eyes peer out from beneath her deerstalker red hat.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born in the south. Portia abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She struck the Navigator job and began her own company from there.

Motivation: Balancing her hectic life and new Navigator responsibilities is difficult; and obtaining odd cultural dwarven artifacts is her passion

Ideals: Opinionated. Bonds: Job, Immigrant, Adventurer. Occupation: Navigator

Voice: Nasally tone

Attributes [hide]

Portia Stoutman, Female Halfling Druid 1
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)12 (+1) 11 (+0)12 (+1)
Skills Investigation +3, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 160 gp. 1 Masterwork Common Melee.


Social Check DCs


Godfrey Royston, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is constantly adorned with expensive silk clothing, often dyed in bright brown and white, and wears rings and necklaces with large, colorful gems. His hair is blonde and curly. His half smiles and gray eyes are beguiling and draw you in.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is lazy and tries to find solutions quickly.

History: He served in the navy to pay for his family's outstanding loans. Godfrey liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Flaws: Shy, Lazy. Bonds: Rich, Attractive, Military, Nature. Occupation: Map Maker

Voice: Sleepy voice

Attributes [hide]

Godfrey Royston, Male Human Cleric 1
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)8 (-1) 14 (+2)12 (+1)
Skills Insight +4, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 90 gp.


Social Check DCs


Oppleby Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears baggy tan pantaloons and a black scarf. He wears a top hat to hide his balding. He has gray eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a bit of a xeno-phobe, disliking non-Gnomes.

History: Gifted from a young age, Oppleby studied abroad. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: Wants to have a good time and be beloved; and half-orc compassion

Ideals: Impeccable, Gifted, Optimist. Flaws: Racist. Bonds: Criminal record. Occupation: Fletcher

Voice: Dark and ominous

Attributes [hide]

Oppleby Shadowcloak, Male Gnome Barbarian 2
Small (3'8") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 22 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)13 (+1) 11 (+0)14 (+2)
Skills Perception +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 130 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bathin Dread, Male Tiefling [Permalink]

Personal [hide]

Description: He is dressed in an above average manner, and carries tridents. His hair is short and purple. He has white eyes and a green hat with a white feather.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He also has developed a complete distrust of the Beggar profession.

History: He was born the only child of a wealthy merchant. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barkeep. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Further expansion of business; and expand his business

Ideals: Fighting, Joker, Entrepeneur. Bonds: Attractive, Job. Occupation: Barkeep

Voice: Sleepy voice

Attributes [hide]

Bathin Dread, Male Tiefling Wizard 2
Medium (6'2") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)11 (+0) 11 (+0)18 (+4)
Skills Religion +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 sp. 1 Half-Plate.


Social Check DCs

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