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NPC Generator

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Advanced [show]


Ootah Shelley, Female Half-Orc [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across her face, she wears dark leathers with embroidery. Her blonde hair is braided into rings. She has gleaming, smiling amber eyes.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in the west to a Tanner, Ootah learned a great deal about her mother's area of expertise. She was an apprentice working in her mother's forge. She bought a flail and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To share knowledge with the world; and to be a doctor again

Ideals: Joker, Optimist, Logical. Bonds: Job, Nature. Occupation: Tanner

Voice: Relaxed voice

Attributes [hide]

Ootah Shelley, Female Half-Orc Wizard 1
Medium (5'3") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)11 (+0) 10 (+0)12 (+1)
Skills Perception +2, Religion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 sp. 1 Breastplate.


Social Check DCs


Nithther Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a slight overbite and is overall scrawny. He sports a flattop crest cut. This gold eyed northerner is not easily forgotten.

Personality: Calm and collected, he is a well trained Tailor. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Nithther lived on a farm with his mother, near the main road leading to a nearby town. He made a point of taking high paying jobs and getting most of it up front. He's also a talented Ruler, but doesn't like to broadcast it.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion.

Flaws: Impulsive. Bonds: Rich, Job, Adventurer, Family. Occupation: Tailor

Voice: Booming voice

Attributes [hide]

Nithther Xephyrbahnor, Male Dragonborn Sorcerer 2
Medium (6'4") Dragonborn, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)15 (+2) 12 (+1)15 (+2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon, Abyssal
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 360 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Mastema Cacophony, Female Tiefling [Permalink]

Personal [hide]

Description: She sports green clothing, slightly heavier than average wear. She is portly but not overly obese. She has no hair. She wears an eyepatch.

Personality: She has always had a great fascination with Dragonborn culture. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born into a rich family. Mastema was born on a far southern plains where she grew up under the tutelage of her mother, an expert Server. She has since lost track of the people in her past.

Motivation: Dragonborn compassion; and regain custody of her daughter

Flaws: Ugly, Racist. Bonds: Family, Rich, Immigrant. Occupation: Server

Voice: Soft and mumbly

Attributes [hide]

Mastema Cacophony, Female Tiefling Warlock 2
Medium (4'10") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)12 (+1) 16 (+3)14 (+2)
Skills Insight +5, Persuasion +4
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 240 gp. Large well-done wool tapestry (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs


Cimer Rage, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a green vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his green boots flare out at the collars. His red hair is drawn into a tight pony tail with a dagger scrunchie. He wears an eyepatch.

Personality: He hates Tieflings with a passion. As such he is filled with self loathing. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A powerful necromancer made him what he is. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and a strong sense of loyalty to halfling people

Ideals: Athletic, Logical. Flaws: Ugly, Racist. Bonds: Mentor. Occupation: Blacksmith

Voice: Spanish accent

Attributes [hide]

Cimer Rage, Male Tiefling Commoner 1
Medium (6'0") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)10 (+0) 8 (-1)15 (+2)
Skills Animal Handling +1, Intimidation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 200 sp.


Social Check DCs


Anselm Yorke, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'6". He very much looks the part of a Miller, and his gloved hand is found clutching a kukri. His small hat is riddled with cuts and holes. His thin eyebrows rest above his beady gray eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He would rather hide behind his crafts than deal with other people.

History: Born in a small village he learned the ways of the warrior from his father. Like his father and his sister before him, after school he went straight into learning to become a Miller. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Fighting, Artistic. Flaws: Ugly, Shy. Bonds: Job. Occupation: Miller

Voice: Hollow voice

Attributes [hide]

Anselm Yorke, Male Human Druid 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)13 (+1) 16 (+3)16 (+3)
Skills Athletics +2, Insight +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: Lapis lazuli (13 gp).


Social Check DCs

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